public static void LoadPlayerConfig() { LoadPlayerSerializedConfig(); try { if (ConfigSerialized == null) { return; } PlayerConfig = JsonConvert.DeserializeObject <Config.Rootobject>(ConfigSerialized); _onSettingsUpdate(); } catch (Exception err) { Debugger.Error($"Failed to parse config.json!\n{err}"); } }
public static void LoadPlayerConfig() { LoadPlayerSerializedConfig(); try { if (ConfigSerialized == null) { return; } PlayerConfig = JsonConvert.DeserializeObject <Config.Rootobject>(ConfigSerialized); _onSettingsUpdate(); Debugger.Warn("Loaded user config!"); } catch (Exception err) { Debugger.Error("peepee"); } }