public void Read(TProtocol iprot) { TField field; iprot.ReadStructBegin(); while (true) { field = iprot.ReadFieldBegin(); if (field.Type == TType.Stop) { break; } switch (field.ID) { case 1: if (field.Type == TType.List) { { RegularityConfigMap = new List <Config.RegularityGameConfig>(); TList _list103 = iprot.ReadListBegin(); for (int _i104 = 0; _i104 < _list103.Count; ++_i104) { Config.RegularityGameConfig _elem105 = new Config.RegularityGameConfig(); _elem105 = new Config.RegularityGameConfig(); _elem105.Read(iprot); RegularityConfigMap.Add(_elem105); } iprot.ReadListEnd(); } } else { TProtocolUtil.Skip(iprot, field.Type); } break; default: TProtocolUtil.Skip(iprot, field.Type); break; } iprot.ReadFieldEnd(); } iprot.ReadStructEnd(); }
public void Read (TProtocol iprot) { TField field; iprot.ReadStructBegin(); while (true) { field = iprot.ReadFieldBegin(); if (field.Type == TType.Stop) { break; } switch (field.ID) { case 1: if (field.Type == TType.List) { { RegularityConfigMap = new List<Config.RegularityGameConfig>(); TList _list103 = iprot.ReadListBegin(); for( int _i104 = 0; _i104 < _list103.Count; ++_i104) { Config.RegularityGameConfig _elem105 = new Config.RegularityGameConfig(); _elem105 = new Config.RegularityGameConfig(); _elem105.Read(iprot); RegularityConfigMap.Add(_elem105); } iprot.ReadListEnd(); } } else { TProtocolUtil.Skip(iprot, field.Type); } break; default: TProtocolUtil.Skip(iprot, field.Type); break; } iprot.ReadFieldEnd(); } iprot.ReadStructEnd(); }