public static void Setup() { Dictionary <ConditionActionTypes, Type> typeDict = new Dictionary <ConditionActionTypes, Type>(); typeDict.Add(ConditionActionTypes.UnityLogMessage, typeof(LogAction)); factory.Setup(typeDict); }
public static void Setup() { Dictionary <ConditionEventTypes, Type> typeDict = new Dictionary <ConditionEventTypes, Type>(); typeDict.Add(ConditionEventTypes.IsGreater, typeof(IsGreaterEvent)); factory.Setup(typeDict); }