コード例 #1
0
 public void RecordCalculatedResults(string k1, string k2, decimal pr)
 {
     if (calculatedResults.ContainsKey(k1))
     {
         var innerDictionary = calculatedResults[k1];
         if (innerDictionary.ContainsKey(k2))
         {
             throw new NotSupportedException("This pattern expects only one entry per k1k2 pair");
         }
         else
         {
             //ToDo: Better understanding/handling of exceptions here
             try
             {
                 innerDictionary.Add(k2, pr);
             }
             catch { new Exception($"adding {pr} to {k1}'s innerDictionary keyed by {k2} failed"); }
         }
     }
     else
     {
         var innerDictionary = new ConcurrentObservableDictionary <string, decimal>();
         try { innerDictionary.Add(k2, pr); } catch { new Exception($"adding {pr} to the new innerDictionary keyed by {k2} failed"); }
         try { calculatedResults.Add(k1, innerDictionary); } catch { new Exception($"adding the new innerDictionary to calculatedResults keyed by {k1} failed"); }
     };
 }
コード例 #2
0
        protected virtual async Task UpdateAllData()
        {
            var values = await Database.StringGetAsync(CurrentCachedKeys).ConfigureAwait(false);

            for (var i = 0; i < CurrentCachedKeys.Length; ++i)
            {
                Cache.AddOrUpdate(CurrentCachedKeys[i], values[i]);
            }

            foreach (var cacheKey in Cache.Keys)
            {
                if (CachedKeys.ContainsKey(cacheKey))
                {
                    continue;
                }
                _tasks.Add(Task.Run(() => { Cache.TryRemove(cacheKey, out _); }));
            }

            if (_tasks.Count == 0)
            {
                return;
            }

            Task.WaitAll(_tasks.ToArray());
            _tasks.Clear();
        }
コード例 #3
0
 /// <summary>
 /// Attempts to add a new member variable or property at runtime to the current object instance.
 /// This method is called automatically when the object is created as "dynamic" and a variable or property is implicitly set.
 /// </summary>
 /// <param name="binder"></param>
 /// <param name="value"></param>
 /// <returns>True if a member variable already existed and was updated, otherwise false if the variable was newly
 /// added to the object.</returns>
 /// <exception cref="Exception">This method will raise an exception if <see cref="value"/> has a different type than
 /// the value that is already set.</exception>
 public override bool TrySetMember(SetMemberBinder binder, object value)
 {
     if (_values.ContainsKey(binder.Name))
     {
         var type = _values[binder.Name].GetType();
         if (value.GetType() == type)
         {
             SetValue(binder.Name, value);
             return(true);
         }
         else
         {
             throw new Exception("Value " + value + " is not of type " + type.Name);
         }
     }
     else
     {
         SetValue(binder.Name, value);
         return(false);
     }
 }
        public void TestManyOperations()
        {
            // Create some random, but unique items
            // Use a fixed seed for consistency in results
            Random        random       = new Random(1);
            HashSet <int> baseItemsSet = new HashSet <int>();

            while (baseItemsSet.Count < 1_100_000)
            {
                baseItemsSet.Add(random.Next());
            }

            // Create 2 collections, 1 to test, and 1 to compare against
            var testCollection = new ConcurrentObservableDictionary <string, string>();
            var list           = new List <KeyValuePair <string, string> >();

            // Create 1,000,000 items to add and insert
            var itemsToAdd =
                baseItemsSet
                .Take(1_000_000)
                .Select(x => Swordfish.NET.Collections.KeyValuePair.Create($"Key {x}", $"Value {x}"))
                .ToList();

            // Create 100,000 items to insert
            var itemsToInsert =
                baseItemsSet
                .Skip(1_000_000)
                .Take(100_000)
                .Select(x => Swordfish.NET.Collections.KeyValuePair.Create($"Insert Key {x}", $"Insert Value {x}"))
                .ToList();

            // Create items to remove
            var itemsToRemove =
                itemsToInsert
                .Take(1000)
                .ToList();

            foreach (var item in itemsToAdd)
            {
                testCollection.Add(item.Key, item.Value);
                list.Add(item);
            }

            // Check items are equal count
            Assert.IsTrue(list.Count == testCollection.Count, "Added Items correct count");

            // Check items are equal order
            var allEqualAfterAdd =
                list
                .Zip(testCollection, (a, b) => (a.Key == b.Key) && (a.Value == b.Value))
                .All(a => a);

            Assert.IsTrue(allEqualAfterAdd, "Added items correct order");

            // Test inserting items

            int insertIndex = itemsToInsert.Count + 100;

            foreach (var item in itemsToInsert)
            {
                // We have the function but it's there for other reasons
                testCollection.Insert(insertIndex, item);

                list.Insert(insertIndex, item);

                insertIndex--;
            }

            // Check items are equal count
            Assert.IsTrue(list.Count == testCollection.Count, "Items correct count after inserting");

            // Check items are equal order
            var allEqualAfterInsert =
                list
                .Zip(testCollection, (a, b) => (a.Key == b.Key) && (a.Value == b.Value))
                .All(a => a);

            Assert.IsTrue(allEqualAfterAdd, "Items correct order after insert");

            // Test removing items

            foreach (var item in itemsToRemove)
            {
                testCollection.Remove(item.Key);
                list.Remove(item);
            }

            // Check items are equal count
            Assert.IsTrue(list.Count == testCollection.Count, "Items correct count after removing");

            // Check items are equal order
            var allEqualAfterRemove =
                list
                .Zip(testCollection, (a, b) => (a.Key == b.Key) && (a.Value == b.Value))
                .All(a => a);

            Assert.IsTrue(allEqualAfterRemove, "Items correct order after removing");

            // Test contains

            var containsAll = list
                              .All(kv => testCollection.Contains(kv));

            Assert.IsTrue(containsAll, "Contains all the items is true");

            var containsNone = itemsToRemove
                               .Any(kv => testCollection.ContainsKey(kv.Key));

            Assert.IsFalse(containsNone, "Contains any of the removed items is false");

            // Test removing at

            int removeAtIndex = list.Count - 30;

            while (removeAtIndex >= 0 && list.Count > 0)
            {
                list.RemoveAt(removeAtIndex);
                testCollection.RemoveAt(removeAtIndex);
                removeAtIndex -= 30;
            }

            // Check items are equal count
            Assert.IsTrue(list.Count == testCollection.Count, "Items correct count after removing at index");

            // Check items are equal order
            var allEqualAfterRemoveAt =
                list
                .Zip(testCollection, (a, b) => (a.Key == b.Key) && (a.Value == b.Value))
                .All(a => a);

            Assert.IsTrue(allEqualAfterRemoveAt, "Items correct order after removing at index");
        }