public override void Calculate(StrainState appliedStrains) { AverageStrains = appliedStrains.Clone(); // Calculate and set concrete and steel stresses Concrete.CalculatePrincipalStresses(ConcreteStrains, Reinforcement); Reinforcement?.CalculateStresses(AverageStrains); // Verify if concrete is cracked and check crack stresses to limit fc1 CrackCheck(); }