private void Start() { conEnemyTracker = ConfactoryFinder.Instance.Give <ConEnemyTracker>(); conSelectedLanguage = ConfactoryFinder.Instance.Give <ConSelectedLanguages>(); }
protected void Awake() { conEnemyTracker = ConfactoryFinder.Instance.Give <ConEnemyTracker>(); comCurrentLevel = ConfactoryFinder.Instance.Give <ConCurrentLevel>(); }