/// <summary> /// Initializes a new instance of the <see cref="MaterialOcclusionMapFeature"/> class. /// </summary> public MaterialOcclusionMapFeature() { AmbientOcclusionMap = new ComputeTextureScalar(); DirectLightingFactor = new ComputeFloat(0.0f); CavityMap = new ComputeTextureScalar(); DiffuseCavity = new ComputeFloat(1.0f); SpecularCavity = new ComputeFloat(1.0f); }
/// <summary> /// Initializes a new instance of the <see cref="MaterialGlossinessMapFeature"/> class. /// </summary> public MaterialGlossinessMapFeature() { GlossinessMap = new ComputeTextureScalar(); }
/// <summary> /// Initializes a new instance of the <see cref="MaterialBlendLayer"/> class. /// </summary> public MaterialBlendLayer() { Enabled = true; BlendMap = new ComputeTextureScalar(); Overrides = new MaterialOverrides(); }
/// <summary> /// Initializes a new instance of the <see cref="MaterialMetalnessMapFeature"/> class. /// </summary> public MaterialMetalnessMapFeature() { MetalnessMap = new ComputeTextureScalar(); }
public static MaterialAsset Create() { // Load default texture assets var clearCoatLayerNormalMap = new ComputeTextureColor { Texture = AttachedReferenceManager.CreateProxyObject <Texture>(new AssetId("2f76bcba-ae9f-4954-b98d-f94c2102ff86"), "StrideCarPaintOrangePeelNM"), Scale = new Vector2(8, 8) }; var metalFlakesNormalMap = new ComputeTextureColor { Texture = AttachedReferenceManager.CreateProxyObject <Texture>(new AssetId("7e2761d1-ef86-420a-b7a7-a0ed1c16f9bb"), "StrideCarPaintMetalFlakesNM"), Scale = new Vector2(128, 128), UseRandomTextureCoordinates = true }; var metalFlakesMask = new ComputeTextureScalar { Texture = AttachedReferenceManager.CreateProxyObject <Texture>(new AssetId("7e2761d1-ef86-420a-b7a7-a0ed1c16f9bb"), "StrideCarPaintMetalFlakesNM"), Scale = new Vector2(128, 128), UseRandomTextureCoordinates = true }; // Red Paint // Color4 defaultCarPaintColor = new Color4(0.274509817f, 0.003921569f, 0.0470588244f, 1.0f); // Color4 defaultMetalFlakesColor = new Color4(defaultCarPaintColor.R * 2.0f, defaultCarPaintColor.G * 2.0f, defaultCarPaintColor.B * 2.0f, 1.0f); // Blue Paint Color4 defaultPaintColor = new Color4(0, 0.09411765f, 0.329411775f, 1.0f); Color4 defaultMetalFlakesColor = new Color4(0, 0.180392161f, 0.6313726f, 1.0f); var material = new MaterialAsset { Attributes = { Diffuse = new MaterialDiffuseMapFeature(new ComputeColor(Color4.Black)), Specular = new MaterialMetalnessMapFeature(new ComputeFloat(0.0f)), DiffuseModel = new MaterialDiffuseLambertModelFeature(), SpecularModel = new MaterialSpecularMicrofacetModelFeature(), ClearCoat = new MaterialClearCoatFeature { // Base Layer BasePaintDiffuseMap = new ComputeColor(defaultPaintColor), BasePaintGlossinessMap = new ComputeBinaryScalar(new ComputeFloat(0.50f), metalFlakesMask, BinaryOperator.Multiply), // Metal Flakes Layer MetalFlakesDiffuseMap = new ComputeColor(defaultMetalFlakesColor), MetalFlakesGlossinessMap = new ComputeBinaryScalar(new ComputeFloat(1.00f), metalFlakesMask, BinaryOperator.Multiply), MetalFlakesMetalnessMap = new ComputeFloat(1.00f), MetalFlakesNormalMap = metalFlakesNormalMap, MetalFlakesScaleAndBias = true, // Clear coat layer ClearCoatGlossinessMap = new ComputeFloat(1.00f), ClearCoatMetalnessMap = new ComputeFloat(0.50f), OrangePeelNormalMap = clearCoatLayerNormalMap, OrangePeelScaleAndBias = true, } } }; return(material); }