/// <summary> /// Write the video and audio headers. /// </summary> /// <param name="header">The video and audo header information.</param> public void WriteHeader(VideoAudioHeader header) { VideoHeader?video = header.Video; AudioHeader?audio = header.Audio; try { // Create a new binary reader from the stream // set the starting position at the begining _binaryWriter.BaseStream.Seek(0, SeekOrigin.Begin); // Write the media format. if (header.MediaFormat > 0) { _binaryWriter.Write(header.MediaFormat); } else { _binaryWriter.Write(Nequeo.Media.Streaming.MediaFormat); } // If there is video data. if (video != null && video.Value.ContainsVideo) { // Write each pice of binary data to the stream. _binaryWriter.Write(video.Value.ContainsVideo); _binaryWriter.Write(video.Value.FrameRate); _binaryWriter.Write(video.Value.FrameSizeWidth); _binaryWriter.Write(video.Value.FrameSizeHeight); _binaryWriter.Write(Helper.GetImageTypeInt32(video.Value.ImageType)); _binaryWriter.Write(CompressionAlgorithmHelper.GetAlgorithmInt32(video.Value.CompressionAlgorithm)); _binaryWriter.Write(video.Value.Duration); // Get the frame rate. _videoFrameRate = video.Value.FrameRate; _videoDuration = video.Value.Duration; } else { // Let the stream know there is no video data. _binaryWriter.Write(false); } // If there is audio data. if (audio != null && audio.Value.ContainsAudio) { // Write each pice of binary data to the stream. _binaryWriter.Write(audio.Value.ContainsAudio); _binaryWriter.Write(audio.Value.Channels); _binaryWriter.Write(audio.Value.SamplingRate); _binaryWriter.Write(audio.Value.SampleSize); _binaryWriter.Write(Helper.GetSoundTypeInt32(audio.Value.SoundType)); _binaryWriter.Write(CompressionAlgorithmHelper.GetAlgorithmInt32(audio.Value.CompressionAlgorithm)); _binaryWriter.Write(audio.Value.Duration); // Get the frame rate. _audioDuration = audio.Value.Duration; } else { // Let the stream know there is no audio data. _binaryWriter.Write(false); } } catch (Exception) { throw; } }
/// <summary> /// Encode the media data. /// </summary> /// <param name="videoAudio">The video and audio content.</param> /// <returns>The encoded media data.</returns> public byte[] Encode(VideoAudioModel videoAudio) { byte[] data = null; VideoModel?video = videoAudio.Video; AudioModel?audio = videoAudio.Audio; MemoryStream memoryStream = null; BinaryWriter binaryWriter = null; try { // Create the encoding stream. memoryStream = new MemoryStream(); // Create a new binary reader from the stream // set the starting position at the begining binaryWriter = new BinaryWriter(memoryStream); binaryWriter.BaseStream.Seek(0, SeekOrigin.Begin); // Write the media format. if (videoAudio.MediaFormat > 0) { binaryWriter.Write(videoAudio.MediaFormat); } else { binaryWriter.Write(Nequeo.Media.Streaming.MediaFormat); } // If there is video data. if (video != null && video.Value.Header.ContainsVideo) { // Write each pice of binary data to the stream. binaryWriter.Write(video.Value.Header.ContainsVideo); binaryWriter.Write(video.Value.Header.FrameRate); binaryWriter.Write(video.Value.Header.FrameSizeWidth); binaryWriter.Write(video.Value.Header.FrameSizeHeight); binaryWriter.Write(Helper.GetImageTypeInt32(video.Value.Header.ImageType)); binaryWriter.Write(CompressionAlgorithmHelper.GetAlgorithmInt32(video.Value.Header.CompressionAlgorithm)); binaryWriter.Write(video.Value.Header.Duration); binaryWriter.Write((ushort)0); binaryWriter.Write(video.Value.Video.Length); // Get the images in the video. for (int v = 0; v < video.Value.Video.Length; v++) { binaryWriter.Write(video.Value.Video[v].Data.Length); binaryWriter.Write(video.Value.Video[v].Data); } } else { // Let the stream know there is no video data. binaryWriter.Write(false); } // If there is audio data. if (audio != null && audio.Value.Header.ContainsAudio) { // Write the audio data. binaryWriter.Write(audio.Value.Header.ContainsAudio); binaryWriter.Write(audio.Value.Header.Channels); binaryWriter.Write(audio.Value.Header.SamplingRate); binaryWriter.Write(audio.Value.Header.SampleSize); binaryWriter.Write(Helper.GetSoundTypeInt32(audio.Value.Header.SoundType)); binaryWriter.Write(CompressionAlgorithmHelper.GetAlgorithmInt32(audio.Value.Header.CompressionAlgorithm)); binaryWriter.Write(audio.Value.Header.Duration); binaryWriter.Write((ushort)1); binaryWriter.Write(audio.Value.Audio.Length); // Get the sounds in the audio. for (int s = 0; s < audio.Value.Audio.Length; s++) { binaryWriter.Write(audio.Value.Audio[s].StartAtFrameIndex); binaryWriter.Write(audio.Value.Audio[s].Data.Length); binaryWriter.Write(audio.Value.Audio[s].Data); } } else { // Let the stream know there is no audio data. binaryWriter.Write(false); } // Assign the data. data = memoryStream.ToArray(); } catch (Exception) { throw; } finally { if (binaryWriter != null) { binaryWriter.Close(); } if (memoryStream != null) { memoryStream.Close(); } } // Return the data. return(data); }