static void Main(string[] args) { CompoundGraphic root = new CompoundGraphic(); root.Add(new Dot(0, 0)); root.Add(new Dot(1, 1)); root.Move(2, 2); CompoundGraphic comp = new CompoundGraphic(); comp.Add(new Dot(3, 3)); comp.Add(new Dot(4, 4)); root.Add(comp); root.Add(new Dot(5, 5)); CompoundGraphic circleComp = new CompoundGraphic(); circleComp.Add(new Circle(3, 3, 3)); circleComp.Draw(); //not draw circle why? Dot d = new Dot(6, 6); root.Add(d); root.Remove(d); }
static void Main() { var graphic = new CompoundGraphic(); graphic.Add(new Point(3, 4)); graphic.Add(new Point(4, 1)); graphic.Add(new Point(8, 1)); graphic.Move(1, 1); graphic.Draw(); }
public IEnumerable <string> DrawStuff() { List <string> _events = new List <string>(); void AddToEventLog(object sender, string e) { _events.Add(e); } /* * * compound0___________ | | | compound1__ compound2_____ | | | | | dot1 circle compound3 dot2 | | circle2 */ // Setup var dot1 = new Dot(3, 4); var dot2 = new Dot(0, 0); var circle = new Circle(5, 6, 100); var circle2 = new Circle(55, 66, 77); var compound0 = new CompoundGraphic(); var compound1 = new CompoundGraphic(); var compound2 = new CompoundGraphic(); var compound3 = new CompoundGraphic(); compound1.Add(dot1, circle); compound2.Add(compound3, dot2); compound3.Add(circle2); compound0.Add(compound1, compound2); dot1.OnDraw += AddToEventLog; dot2.OnDraw += AddToEventLog; circle.OnDraw += AddToEventLog; circle2.OnDraw += AddToEventLog; // Action dot1.Draw(); circle.Move(20, 30); circle.Draw(); compound0.Move(500, 600); compound0.Draw(); return(_events); }