public PickupDropHandlerAdapter(Contexts context, int modelId) { sceneObjectEntityFactory = context.session.entityFactoryObject.SceneObjectEntityFactory; commonSession = context.session.commonSession; runtimeGameConfig = context.session.commonSession.RuntimeGameConfig; sceneWeaponLifeTime = SingletonManager.Get <GameModeConfigManager>().GetWepaonStayTime(modelId); }
public PickupDropHandlerAdapter(Contexts context) { sceneObjectEntityFactory = context.session.entityFactoryObject.SceneObjectEntityFactory; commonSession = context.session.commonSession; }