コード例 #1
0
 public PickupDropHandlerAdapter(Contexts context, int modelId)
 {
     sceneObjectEntityFactory = context.session.entityFactoryObject.SceneObjectEntityFactory;
     commonSession            = context.session.commonSession;
     runtimeGameConfig        = context.session.commonSession.RuntimeGameConfig;
     sceneWeaponLifeTime      = SingletonManager.Get <GameModeConfigManager>().GetWepaonStayTime(modelId);
 }
コード例 #2
0
 public PickupDropHandlerAdapter(Contexts context)
 {
     sceneObjectEntityFactory = context.session.entityFactoryObject.SceneObjectEntityFactory;
     commonSession            = context.session.commonSession;
 }