コード例 #1
0
        void CreateObject()
        {
            instanceInScene?.Dispose();

            instanceInScene = (Component_Character2D)Character.Clone();
            Scene.AddComponent(instanceInScene);
        }
コード例 #2
0
        protected override void OnLoad(EventArgs e)
        {
            base.OnLoad(e);

            if (Character != null)
            {
                var scene = CreateScene(false);
                scene.Mode = Component_Scene.ModeEnum._2D;
                scene.DisplayPhysicalObjects = true;

                instanceInScene = (Component_Character2D)Character.Clone();
                scene.AddComponent(instanceInScene);

                scene.Enabled = true;

                if (Document != null)
                {
                    Document.UndoSystem.ListOfActionsChanged += UndoSystem_ListOfActionsChanged;
                }

                if (ObjectOfWindow != null)
                {
                    SelectObjects(new object[] { ObjectOfWindow });
                }
            }
        }
コード例 #3
0
        protected override void Viewport_UpdateBeforeOutput(Viewport viewport)
        {
            base.Viewport_UpdateBeforeOutput(viewport);

            if (Character != null && needRecreateInstance)
            {
                instanceInScene?.Dispose();

                instanceInScene = (Component_Character2D)Character.Clone();
                Scene.AddComponent(instanceInScene);

                needRecreateInstance = false;
            }
        }