protected UpdateableSystemBase(Selector selector) : base(selector) { tUpdate = ComponentTypeManager.GetType <UpdateComponent>(); }
public BloomComponent() : base(ComponentTypeManager.GetType <BloomComponent>()) { }
public GlowComponent() : base(ComponentTypeManager.GetType <GlowComponent>()) { }
public UserInterfaceSystem() : base(Selector.All(typeof(UserInterfaceComponent))) { tUserInterface = ComponentTypeManager.GetType <UserInterfaceComponent>(); }
public ControllerComponent() : base(ComponentTypeManager.GetType <ControllerComponent>()) { }
public OptimizationSystem() : base(Selector.All(typeof(ModelComponent), typeof(ShaderComponent))) { tShader = ComponentTypeManager.GetType <ShaderComponent>(); tModel = ComponentTypeManager.GetType <ModelComponent>(); renderMapper = new RenderMapper(); }