public TicTacToe() { graphics = new GraphicsDeviceManager(this); graphics.PreferredBackBufferWidth = 800; graphics.PreferredBackBufferHeight = 600; IsMouseVisible = true; Content.RootDirectory = "Content"; stateManager = new StateManager(this); button = new Button(0, 0, "Button1"); gameObjects = new Dictionary <string, GameObject>() { { "Button1", button } }; ComponentLocator.RegisterGameObjects(gameObjects); }