public CompetitionKind loadCompetitionKind(int selectIndex, MemoryStream memory1, BinaryReader reader) { CompetitionKind comp = new CompetitionKind(); UInt32 Pos_ini = (uint)(selectIndex * block); reader.BaseStream.Position = Pos_ini; byte Order = reader.ReadByte(); byte Byte_imp = reader.ReadByte(); byte UNK1 = (byte)(Byte_imp >> 6); byte UNK2 = (byte)(Byte_imp << 2); UNK2 = (byte)(UNK2 >> 5); byte UNK3 = (byte)(Byte_imp << 5); UNK3 = (byte)(UNK3 >> 5); comp.setOrder(Order); comp.setUnk1(UNK1); comp.setUnk2(UNK2); comp.setUnk3(UNK3); return(comp); }