コード例 #1
0
 void ProcessThePathEndToMapAxisEdgesToTheirObstacles(Path path, Polyline endPolyline)
 {
     for (var edge = path.LastEdge;
          edge != null && CompassVector.DirectionsAreParallel(edge.Direction, NudgingDirection);
          edge = edge.Prev)
     {
         axisEdgesToObstaclesTheyOriginatedFrom[edge.AxisEdge] = endPolyline;
     }
 }
コード例 #2
0
 void ProcessThePathStartToMapAxisEdgesToTheirObstacles(Path path, Polyline startPolyline)
 {
     for (var edge = path.FirstEdge;
          edge != null && CompassVector.DirectionsAreParallel(edge.Direction, NudgingDirection);
          edge = edge.Next)
     {
         axisEdgesToObstaclesTheyOriginatedFrom[edge.AxisEdge] = startPolyline;
     }
     //possible bug here because an edge might ignore two obstacles if it connects them
 }