public void removeInteractable(CompanionInteractable interactable) { if (currentInteractable == interactable) { //Debug.Log("Got called!"); currentInteractable = null; updateTexts(); } }
public void setInteractable(CompanionInteractable interactable) { currentInteractable = interactable; updateTexts(); }
private void Start() { currentInteractable = null; c1.companionMovement.onStateChange.AddListener(updateTexts); c2.companionMovement.onStateChange.AddListener(updateTexts); }