void Awake() { m_instance = this; m_myTransform = transform; FillFullNameData(m_myTransform); Initialize(); PreLoadResource(); m_myTransform.Find("CommunityUIBottom").GetComponentsInChildren <UIAnchor>(true)[0].uiCamera = GameObject.Find("Camera").GetComponentsInChildren <Camera>(true)[0]; m_goFaceList = m_myTransform.Find(m_widgetToFullName["CommunityUIFaceList"]).gameObject; m_goFriendList = m_myTransform.Find(m_widgetToFullName["CommunityUIFriendList"]).gameObject; //m_inputText = m_myTransform.FindChild(m_widgetToFullName["CommunityUIPrivateInput"]).GetComponentsInChildren<MogoInput>(true)[0]; m_inputText = m_myTransform.Find(m_widgetToFullName["CommunityUIPrivateInput"]).gameObject.AddComponent <MogoInput>(); //m_inputText.text = ""; m_inputText.label = m_myTransform.Find(m_widgetToFullName["CommunityUIPrivateInputText"]).GetComponentsInChildren <UILabel>(true)[0]; m_transFaceStartPos = m_myTransform.Find(m_widgetToFullName["CommunityUIFaceTopLeft"]); m_transFaceEndPos = m_myTransform.Find(m_widgetToFullName["CommunityUIFaceBottomRight"]); m_goFriendButton = m_myTransform.Find(m_widgetToFullName["CommunityUIFriendButton"]).gameObject; m_goPrivateInput = m_myTransform.Find(m_widgetToFullName["CommunityUIPrivateInput"]).gameObject; m_goAddFriendTip = m_myTransform.Find(m_widgetToFullName["CommunityUIAddFriendTip"]).gameObject; m_lblAddFriendTipName = m_myTransform.Find(m_widgetToFullName["CommunityUIAddFriendTipName"]).GetComponentsInChildren <UILabel>(true)[0]; m_goFriendGridList = m_myTransform.Find(m_widgetToFullName["CommunityUIFriendGridList"]).gameObject; m_camFriendGirdListCamera = m_myTransform.Find(m_widgetToFullName["CommunityUIFriendGridCamera"]).GetComponentsInChildren <Camera>(true)[0]; m_camWorldChannelCamera = m_myTransform.Find(m_widgetToFullName["WorldCannelDialogCamera"]).GetComponentsInChildren <Camera>(true)[0]; m_camTongChannelCamera = m_myTransform.Find(m_widgetToFullName["TongCannelDialogCamera"]).GetComponentsInChildren <Camera>(true)[0]; m_camPrivateChannelCamera = m_myTransform.Find(m_widgetToFullName["PrivateCannelDialogCamera"]).GetComponentsInChildren <Camera>(true)[0]; m_camInputTextCamera = m_myTransform.Find(m_widgetToFullName["CommunityUIPrivateInputListCamera"]).GetComponentsInChildren <Camera>(true)[0]; m_camFriendGirdListCamera.GetComponentsInChildren <UIViewport>(true)[0].sourceCamera = GameObject.Find("Camera").GetComponentsInChildren <Camera>(true)[0]; m_camWorldChannelCamera.GetComponentsInChildren <UIViewport>(true)[0].sourceCamera = GameObject.Find("Camera").GetComponentsInChildren <Camera>(true)[0]; m_camTongChannelCamera.GetComponentsInChildren <UIViewport>(true)[0].sourceCamera = GameObject.Find("Camera").GetComponentsInChildren <Camera>(true)[0]; m_camPrivateChannelCamera.GetComponentsInChildren <UIViewport>(true)[0].sourceCamera = GameObject.Find("Camera").GetComponentsInChildren <Camera>(true)[0]; m_camInputTextCamera.GetComponentsInChildren <UIViewport>(true)[0].sourceCamera = GameObject.Find("Camera").GetComponentsInChildren <Camera>(true)[0]; m_equipDetailNeedLevel = m_myTransform.Find(m_widgetToFullName["PackageEquipInfoDetailNeedLevelNum"]).GetComponentsInChildren <UILabel>(true)[0]; m_equipDetailGrowLevel = m_myTransform.Find(m_widgetToFullName["PackageEquipInfoDetailGrowLevelNum"]).GetComponentsInChildren <UILabel>(true)[0]; m_equipDetailNeedJob = m_myTransform.Find(m_widgetToFullName["PackageEquipInfoDetailNeedJobType"]).GetComponentsInChildren <UILabel>(true)[0]; m_equipDetailExtra = m_myTransform.Find(m_widgetToFullName["PackageEquipInfoDetailExtraText"]).GetComponentsInChildren <UILabel>(true)[0]; m_equipDetailImageFG = m_myTransform.Find(m_widgetToFullName["PackageEquipInfoDetailImageFG"]).GetComponentsInChildren <UISlicedSprite>(true)[0]; m_goEquipmentDetailInfo = m_myTransform.Find(m_widgetToFullName["PacakgeEquipNewInfo"]).gameObject; for (int i = 0; i < 4; ++i) { m_arrNewDiamondHoleIcon[i] = m_myTransform.Find(m_widgetToFullName["PackageEquipInfoDiamonHole" + (i + 9) + "FG"]).GetComponentsInChildren <UISlicedSprite>(true)[0].gameObject; } AddFaceIconToList(); }
void Awake() { m_instance = this; m_myTransform = transform; FillFullNameData(m_myTransform); Initialize(); PreLoadResource(); m_myTransform.FindChild("CommunityUIBottom").GetComponentsInChildren<UIAnchor>(true)[0].uiCamera = GameObject.Find("Camera").GetComponentsInChildren<Camera>(true)[0]; m_goFaceList = m_myTransform.FindChild(m_widgetToFullName["CommunityUIFaceList"]).gameObject; m_goFriendList = m_myTransform.FindChild(m_widgetToFullName["CommunityUIFriendList"]).gameObject; //m_inputText = m_myTransform.FindChild(m_widgetToFullName["CommunityUIPrivateInput"]).GetComponentsInChildren<MogoInput>(true)[0]; m_inputText = m_myTransform.FindChild(m_widgetToFullName["CommunityUIPrivateInput"]).gameObject.AddComponent<MogoInput>(); //m_inputText.text = ""; m_inputText.label = m_myTransform.FindChild(m_widgetToFullName["CommunityUIPrivateInputText"]).GetComponentsInChildren<UILabel>(true)[0]; m_transFaceStartPos = m_myTransform.FindChild(m_widgetToFullName["CommunityUIFaceTopLeft"]); m_transFaceEndPos = m_myTransform.FindChild(m_widgetToFullName["CommunityUIFaceBottomRight"]); m_goFriendButton = m_myTransform.FindChild(m_widgetToFullName["CommunityUIFriendButton"]).gameObject; m_goPrivateInput = m_myTransform.FindChild(m_widgetToFullName["CommunityUIPrivateInput"]).gameObject; m_goAddFriendTip = m_myTransform.FindChild(m_widgetToFullName["CommunityUIAddFriendTip"]).gameObject; m_lblAddFriendTipName = m_myTransform.FindChild(m_widgetToFullName["CommunityUIAddFriendTipName"]).GetComponentsInChildren<UILabel>(true)[0]; m_goFriendGridList = m_myTransform.FindChild(m_widgetToFullName["CommunityUIFriendGridList"]).gameObject; m_camFriendGirdListCamera = m_myTransform.FindChild(m_widgetToFullName["CommunityUIFriendGridCamera"]).GetComponentsInChildren<Camera>(true)[0]; m_camWorldChannelCamera = m_myTransform.FindChild(m_widgetToFullName["WorldCannelDialogCamera"]).GetComponentsInChildren<Camera>(true)[0]; m_camTongChannelCamera = m_myTransform.FindChild(m_widgetToFullName["TongCannelDialogCamera"]).GetComponentsInChildren<Camera>(true)[0]; m_camPrivateChannelCamera = m_myTransform.FindChild(m_widgetToFullName["PrivateCannelDialogCamera"]).GetComponentsInChildren<Camera>(true)[0]; m_camInputTextCamera = m_myTransform.FindChild(m_widgetToFullName["CommunityUIPrivateInputListCamera"]).GetComponentsInChildren<Camera>(true)[0]; m_camFriendGirdListCamera.GetComponentsInChildren<UIViewport>(true)[0].sourceCamera = GameObject.Find("Camera").GetComponentsInChildren<Camera>(true)[0]; m_camWorldChannelCamera.GetComponentsInChildren<UIViewport>(true)[0].sourceCamera = GameObject.Find("Camera").GetComponentsInChildren<Camera>(true)[0]; m_camTongChannelCamera.GetComponentsInChildren<UIViewport>(true)[0].sourceCamera = GameObject.Find("Camera").GetComponentsInChildren<Camera>(true)[0]; m_camPrivateChannelCamera.GetComponentsInChildren<UIViewport>(true)[0].sourceCamera = GameObject.Find("Camera").GetComponentsInChildren<Camera>(true)[0]; m_camInputTextCamera.GetComponentsInChildren<UIViewport>(true)[0].sourceCamera = GameObject.Find("Camera").GetComponentsInChildren<Camera>(true)[0]; m_equipDetailNeedLevel = m_myTransform.FindChild(m_widgetToFullName["PackageEquipInfoDetailNeedLevelNum"]).GetComponentsInChildren<UILabel>(true)[0]; m_equipDetailGrowLevel = m_myTransform.FindChild(m_widgetToFullName["PackageEquipInfoDetailGrowLevelNum"]).GetComponentsInChildren<UILabel>(true)[0]; m_equipDetailNeedJob = m_myTransform.FindChild(m_widgetToFullName["PackageEquipInfoDetailNeedJobType"]).GetComponentsInChildren<UILabel>(true)[0]; m_equipDetailExtra = m_myTransform.FindChild(m_widgetToFullName["PackageEquipInfoDetailExtraText"]).GetComponentsInChildren<UILabel>(true)[0]; m_equipDetailImageFG = m_myTransform.FindChild(m_widgetToFullName["PackageEquipInfoDetailImageFG"]).GetComponentsInChildren<UISlicedSprite>(true)[0]; m_goEquipmentDetailInfo = m_myTransform.FindChild(m_widgetToFullName["PacakgeEquipNewInfo"]).gameObject; for (int i = 0; i < 4; ++i) { m_arrNewDiamondHoleIcon[i] = m_myTransform.FindChild(m_widgetToFullName["PackageEquipInfoDiamonHole" + (i + 9) + "FG"]).GetComponentsInChildren<UISlicedSprite>(true)[0].gameObject; } AddFaceIconToList(); }