private static void SaveFileTest(PaletteGenerator paletteGenerator, string name) { // creates graph and adds nodes var network = new Network(); for (var i = 0u; i < NUM_NODES; i++) { network.AddVertex(i); } // adds connections network.AddEdge(new Connection(0, 1)); network.AddEdge(new Connection(0, 2)); network.AddEdge(new Connection(0, 9)); network.AddEdge(new Connection(2, 4)); network.AddEdge(new Connection(2, 9)); network.AddEdge(new Connection(4, 7)); network.AddEdge(new Connection(7, 9)); network.AddEdge(new Connection(8, 9)); // creates algorithm and updates communities var communityAlg = new CommunityAlgorithm(network, -1, 0.000001); communityAlg.Update(); communityAlg.DisplayCommunities(); var fullPath = Path.GetFullPath("."); foreach (var imageType in ImageTypes) { var fileName = $"{FILE_NAME}-{name}-{imageType}"; var dotPath = Path.Combine(fullPath, $"{fileName}.dot"); var imgPath = $"{dotPath}.{imageType.ToString().ToLower()}"; File.Delete(dotPath); File.Delete(imgPath); var filePath = communityAlg.ToGraphvizFile( fullPath, fileName, true, imageType, paletteGenerator, WAIT_TIMEOUT); Console.WriteLine(dotPath); Assert.IsTrue(File.Exists(dotPath), $"Dot file should exist in {dotPath}."); Assert.AreEqual(filePath, dotPath, $"Dot file should be exist in {imgPath}"); Console.WriteLine(imgPath); Assert.IsTrue(File.Exists(imgPath), $"Image file should exist in {imgPath}."); Assert.IsTrue(new FileInfo(imgPath).Length > 0, "Image size should be > 0 bytes."); #if !DEBUG File.Delete(dotPath); File.Delete(imgPath); #endif } }