private VideoCaptureState getCurrentVideoCaptureState() { VideoCaptureState result = null; PlayGamesPlatform.Instance.Video.GetCaptureState( (status, state) => { bool isSuccess = CommonTypesUtil.StatusIsSuccess(status); if (isSuccess) { if (state.IsCapturing) { result = state; Debug.Log("Currently capturing to " + state.CaptureMode.ToString() + " in " + state.QualityLevel.ToString()); } else { Debug.Log("Not currently capturing."); } } else { Debug.Log("Error: " + status.ToString()); } }); return(result); }
private bool getVideoCaptureCapabilities() { bool result = false; #if UNITY_ANDROID PlayGamesPlatform.Instance.Video.GetCaptureCapabilities( (status, capabilities) => { bool isSuccess = CommonTypesUtil.StatusIsSuccess(status); if (isSuccess) { if (capabilities.IsCameraSupported && capabilities.IsMicSupported && capabilities.IsWriteStorageSupported && capabilities.SupportsCaptureMode(VideoCaptureMode.File) && capabilities.SupportsQualityLevel(VideoQualityLevel.SD)) { result = true; Debug.Log("All requested capabilities are present."); } else { result = false; Debug.Log("Not all requested capabilities are present!"); } } else { result = false; Debug.Log("Error: " + status.ToString()); } }); #endif return(result); }
private void launchVideoCaptureOverlay() { #if UNITY_ANDROID if (PlayGamesPlatform.Instance.Video.IsCaptureSupported()) { PlayGamesPlatform.Instance.Video.IsCaptureAvailable(VideoCaptureMode.File, (status, isAvailable) => { bool isSuccess = CommonTypesUtil.StatusIsSuccess(status); if (isSuccess) { if (isAvailable) { PlayGamesPlatform.Instance.Video.ShowCaptureOverlay(); } else { Debug.Log("Video capture is unavailable. Is the overlay already open?"); } } else { Debug.Log("Error: " + status.ToString()); } }); } #endif }
internal void DoCaptureCapabilities() { PlayGamesPlatform.Instance.Video.GetCaptureCapabilities( (status, capabilities) => { bool isSuccess = CommonTypesUtil.StatusIsSuccess(status); ShowEffect(isSuccess); if (isSuccess) { mStatus = "Capture Capabilities:\n"; mStatus += "Camera: " + capabilities.IsCameraSupported; mStatus += ", Mic: " + capabilities.IsMicSupported; mStatus += ", Write Storage: " + capabilities.IsWriteStorageSupported + "\n"; mStatus += "Capture Modes - File: " + capabilities.SupportsCaptureMode(VideoCaptureMode.File); mStatus += ", Stream: " + capabilities.SupportsCaptureMode(VideoCaptureMode.Stream) + "\n"; mStatus += "Quality Levels - SD: " + capabilities.SupportsQualityLevel(VideoQualityLevel.SD); mStatus += ", HD: " + capabilities.SupportsQualityLevel(VideoQualityLevel.HD); mStatus += ", XHD: " + capabilities.SupportsQualityLevel(VideoQualityLevel.XHD); mStatus += ", FullHD: " + capabilities.SupportsQualityLevel(VideoQualityLevel.FullHD); } else { mStatus = "Error: " + status.ToString(); } }); }
internal void DoCaptureAvailable() { PlayGamesPlatform.Instance.Video.IsCaptureAvailable(VideoCaptureMode.File, (status, isAvailable) => { bool isSuccess = CommonTypesUtil.StatusIsSuccess(status); ShowEffect(isSuccess); if (isSuccess) { mStatus = "Is video capture to file available? " + isAvailable; } else { mStatus = "Error: " + status.ToString(); } }); }
internal void DoCaptureState() { PlayGamesPlatform.Instance.Video.GetCaptureState( (status, state) => { bool isSuccess = CommonTypesUtil.StatusIsSuccess(status); ShowEffect(isSuccess); if (isSuccess) { mStatus = "Capture State:\n"; mStatus += "Capturing? " + state.IsCapturing + "\n"; mStatus += "Mode: " + state.CaptureMode.ToString(); mStatus += ", Quality: " + state.QualityLevel.ToString() + "\n"; mStatus += "Overlay Visible? " + state.IsOverlayVisible + "\n"; mStatus += "Paused? " + state.IsPaused + "\n"; } else { mStatus = "Error: " + status.ToString(); } }); }