void ViewBind(CommonKillFeedbackView view) { BindingSet <CommonKillFeedbackView, CommonKillFeedbackViewModel> bindingSet = view.CreateBindingSet <CommonKillFeedbackView, CommonKillFeedbackViewModel>(); bindingSet.Bind(view.rootActiveSelf).For(v => v.activeSelf).To(vm => vm.rootActiveSelf).OneWay(); bindingSet.Build(); }
public void CreateBinding(GameObject obj) { _viewGameObject = obj; _viewCanvas = _viewGameObject.GetComponent <Canvas>(); bool bFirst = false; var view = obj.GetComponent <CommonKillFeedbackView>(); if (view == null) { bFirst = true; view = obj.AddComponent <CommonKillFeedbackView>(); view.FillField(); } DataInit(view); SpriteReset(); view.BindingContext().DataContext = this; if (bFirst) { SaveOriData(view); ViewBind(view); } _view = view; }
void SaveOriData(CommonKillFeedbackView view) { view.orirootActiveSelf = _rootActiveSelf; }
void DataInit(CommonKillFeedbackView view) { _rootActiveSelf = view.rootActiveSelf.activeSelf; }
private void EventTriggerBind(CommonKillFeedbackView view) { }