public GameObject FindEquipItem(int itemid) { for (int i = 0; i < mEquipUI.Length; ++i) { CommonItemUI grid = mEquipUI[i] as CommonItemUI; if (!grid.gameObject.activeSelf) { break; } if (grid.GetItemID() == itemid) { return(grid.gameObject); } } return(null); }
public GameObject FindBagItem(int itemid) { for (int i = 0; i < mItemList.Count; ++i) { CommonItemUI grid = mItemList[i] as CommonItemUI; if (!grid.gameObject.activeSelf) { break; } if (grid.GetItemID() == itemid) { return(grid.gameObject); } } return(null); }