public void SetProgress(float val) { progress.value = val; CommonFun.Debug("loading progress " + val); }
void OnClick(GameObject go) { if (go == m_Panel.backbtn.gameObject) { ClosePanel(null); } else if (go == m_Panel.delFriendBtn.gameObject) { FriendMediator.friendList.Remove(friendData); FriendMediator.friendMediator.AddFriendGridList(FriendType.Friend); ServerCustom.instance.SendClientMethods("onClientDelFriend", friendData.dbid); } else if (go == m_Panel.blackBtn.gameObject) { if (null == FriendMediator.friendMediator) { CommonFun.Debug("FriendMediator.friendMediator is Null"); return; } // 加入黑名单 FriendMediator.friendList.Remove(friendData); FriendMediator.friendMediator.AddFriendGridList(FriendType.Friend); friendData.type = FriendType.Black; FriendMediator.blackFriendList.Add(friendData); ServerCustom.instance.SendClientMethods("onClientAddBlack", friendData.dbid); } else if (go == m_Panel.changeheadbtn.gameObject) { panel.changeHead.gameObject.SetActive(true); } else if (go == m_Panel.CloseBtn.gameObject) { panel.changeHead.gameObject.SetActive(false); } else if (go == m_Panel.changesloganbtn.gameObject) { info = CommonConfig.GetCommonInfo(2); panel.changeSloganText.characterLimit = info.value; panel.switchSloganPanel.gameObject.SetActive(true); panel.changeSloganText.label.text = TextManager.GetUIString("UISlogan"); panel.changeSloganText.value = string.Empty; } else if (go == m_Panel.addFriendBtn.gameObject) { ServerCustom.instance.SendClientMethods("onClientApplyAddFriend", playerInfos.roleId); } else if (go == m_Panel.changeSloganCancel.gameObject) { panel.switchSloganPanel.gameObject.SetActive(false); } else if (go == m_Panel.changeSloganBtnOK.gameObject) { string content = m_Panel.changeSloganText.value; if (content == string.Empty) { GUIManager.SetPromptInfo(TextManager.GetSystemString("ui_system_30"), null); return; } ServerCustom.instance.SendClientMethods("onClientChangeSolgan", content); panel.switchSloganPanel.gameObject.SetActive(false); } }