public static bool Reload() { bool succ = true; dataHolder = new DataHolder(); reader.Restart(); try { _Load(); // Reset all the items to be reloaded, (not failed to load) if (dataHolder.cur_graphicSetting != null) { Program.windowStatus.graphicsCreator.Prototype.Dispose(); } if (dataHolder.indexSettings != null) { Program.windowStatus.indexSettings.Dispose(); } if (dataHolder.indexStats != null) { Program.windowStatus.indexStats.Dispose(); } _InsertDataToProgram(); // Fix up some stuff, loose ends Program.windowStatus.indexStats.CheckAllLinks(); Program.windowStatus.graphicsCreator.Prototype.UpdateIdxSettingReference(); } catch { succ = false; } Program.windowStatus.txtbox_dllimported.Text = CommHandler.dllpath; CommHandler.InitDllImport(); dataHolder.Clear(); dataHolder = null; return(succ); }
public static void Load() { dataHolder = new DataHolder(); // Set up failproof values if the load fails Program.windowStatus.graphicsCreator.SetPrototype(new GraphicsCreator.graphicPrototype("", new GraphicsCreator.graphicPrototype.prototypeIndex[0])); try { _Load(); _InsertDataToProgram(); } catch (Exception e) { Console.WriteLine(e); Program.errors.Add("Failed to load settings."); } Program.windowStatus.txtbox_dllimported.Text = CommHandler.dllpath; CommHandler.InitDllImport(); dataHolder.Clear(); dataHolder = null; }
private void btn_loaddll_Click(object sender, EventArgs e) { CommHandler.dllpath = txtbox_dllimported.Text; CommHandler.InitDllImport(); }