コード例 #1
0
 public override string ToString()
 {
     return
         ("<PlayerModel>{" +
          "PlayerID: " + PlayerID + ", " +
          "Name: " + Name + ", " +
          "IsRejoining: " + IsRejoining + ", " +
          "EquippedWeaponItemModel: " + EquippedWeaponItemModel.ToString() + ", " +
          "EquippedOffHandItemModel: " + EquippedOffHandItemModel.ToString() + ", " +
          "EquippedArmorItemModel: " + EquippedArmorItemModel.ToString() + ", " +
          "CombatantModel: " + CombatantModel.ToString() +
          "}");
 }
コード例 #2
0
ファイル: NpcModel.cs プロジェクト: jSandhu/multiplayer_game
        public override string ToString()
        {
            string alwaysDroppedItems = "";

            if (AlwaysDroppedItemIDs != null)
            {
                alwaysDroppedItems = "[" + string.Join(",", AlwaysDroppedItemIDs) + "]";
            }

            string output = "<NpcModel>{" + ", " +
                            "ID: " + ID + ", " +
                            "Name: " + Name + ", " +
                            "NpcRole: " + NpcRole.ToString() + ", " +
                            "NpcRace: " + NpcRace.ToString() + ", " +
                            "NpcSize: " + NpcSize.ToString() + ", " +
                            "RarityType: " + RarityType.ToString() + ", " +
                            "CombatantModel: " + CombatantModel.ToString() + ", " +
                            "AlwaysDroppedItemIDs: " + alwaysDroppedItems +
                            "}";

            return(output);
        }