コード例 #1
0
 /** Constructs a deep copy of a <CODE>PdfPCell</CODE>.
  * @param cell the <CODE>PdfPCell</CODE> to duplicate
  */
 public PdfPCell(PdfPCell cell) : base(cell.llx, cell.lly, cell.urx, cell.ury)
 {
     CloneNonPositionParameters(cell);
     verticalAlignment = cell.verticalAlignment;
     paddingLeft       = cell.paddingLeft;
     paddingRight      = cell.paddingRight;
     paddingTop        = cell.paddingTop;
     paddingBottom     = cell.paddingBottom;
     phrase            = cell.phrase;
     fixedHeight       = cell.fixedHeight;
     minimumHeight     = cell.minimumHeight;
     noWrap            = cell.noWrap;
     colspan           = cell.colspan;
     rowspan           = cell.rowspan;
     if (cell.table != null)
     {
         table = new PdfPTable(cell.table);
     }
     image            = Image.GetInstance(cell.image);
     cellEvent        = cell.cellEvent;
     useDescender     = cell.useDescender;
     column           = ColumnText.Duplicate(cell.column);
     useBorderPadding = cell.useBorderPadding;
     rotation         = cell.rotation;
 }
コード例 #2
0
        /**
         * Splits a row to newHeight.
         * The returned row is the remainder. It will return null if the newHeight
         * was so small that only an empty row would result.
         *
         * @param new_height the new height
         * @return the remainder row or null if the newHeight was so small that only
         * an empty row would result
         */
        public PdfPRow SplitRow(PdfPTable table, int rowIndex, float new_height)
        {
            PdfPCell[] newCells = new PdfPCell[cells.Length];
            float[]    fixHs    = new float[cells.Length];
            float[]    minHs    = new float[cells.Length];
            bool       allEmpty = true;

            for (int k = 0; k < cells.Length; ++k)
            {
                float    newHeight = new_height;
                PdfPCell cell      = cells[k];
                if (cell == null)
                {
                    int index = rowIndex;
                    if (table.RowSpanAbove(index, k))
                    {
                        newHeight += table.GetRowHeight(index);
                        while (table.RowSpanAbove(--index, k))
                        {
                            newHeight += table.GetRowHeight(index);
                        }
                        PdfPRow row = table.GetRow(index);
                        if (row != null && row.GetCells()[k] != null)
                        {
                            newCells[k] = new PdfPCell(row.GetCells()[k]);
                            newCells[k].ConsumeHeight(newHeight);
                            newCells[k].Rowspan = row.GetCells()[k].Rowspan - rowIndex + index;
                            allEmpty            = false;
                        }
                    }
                    continue;
                }
                fixHs[k] = cell.FixedHeight;
                minHs[k] = cell.MinimumHeight;
                Image    img     = cell.Image;
                PdfPCell newCell = new PdfPCell(cell);
                if (img != null)
                {
                    if (newHeight > cell.EffectivePaddingBottom + cell.EffectivePaddingTop + 2)
                    {
                        newCell.Phrase = null;
                        allEmpty       = false;
                    }
                }
                else
                {
                    float      y;
                    ColumnText ct     = ColumnText.Duplicate(cell.Column);
                    float      left   = cell.Left + cell.EffectivePaddingLeft;
                    float      bottom = cell.Top + cell.EffectivePaddingBottom - newHeight;
                    float      right  = cell.Right - cell.EffectivePaddingRight;
                    float      top    = cell.Top - cell.EffectivePaddingTop;
                    switch (cell.Rotation)
                    {
                    case 90:
                    case 270:
                        y = SetColumn(ct, bottom, left, top, right);
                        break;

                    default:
                        y = SetColumn(ct, left, bottom, cell.NoWrap ? RIGHT_LIMIT : right, top);
                        break;
                    }
                    int status;
                    status = ct.Go(true);
                    bool thisEmpty = (ct.YLine == y);
                    if (thisEmpty)
                    {
                        newCell.Column = ColumnText.Duplicate(cell.Column);
                        ct.FilledWidth = 0;
                    }
                    else if ((status & ColumnText.NO_MORE_TEXT) == 0)
                    {
                        newCell.Column = ct;
                        ct.FilledWidth = 0;
                    }
                    else
                    {
                        newCell.Phrase = null;
                    }
                    allEmpty = (allEmpty && thisEmpty);
                }
                newCells[k]      = newCell;
                cell.FixedHeight = newHeight;
            }
            if (allEmpty)
            {
                for (int k = 0; k < cells.Length; ++k)
                {
                    PdfPCell cell = cells[k];
                    if (cell == null)
                    {
                        continue;
                    }
                    if (fixHs[k] > 0)
                    {
                        cell.FixedHeight = fixHs[k];
                    }
                    else
                    {
                        cell.MinimumHeight = minHs[k];
                    }
                }
                return(null);
            }
            CalculateHeights();
            PdfPRow split = new PdfPRow(newCells);

            split.widths = (float[])widths.Clone();
            split.CalculateHeights();
            return(split);
        }
コード例 #3
0
        /**
         * Writes a number of cells (not necessarily all cells).
         *
         * @param    colStart The first column to be written.
         * Remember that the column index starts with 0.
         * @param    colEnd The last column to be written.
         * Remember that the column index starts with 0.
         * If -1, all the columns to the end are written.
         * @param    xPos The x-coordinate where the table starts on the canvas
         * @param    yPos The y-coordinate where the table starts on the canvas
         */
        public void WriteCells(int colStart, int colEnd, float xPos, float yPos, PdfContentByte[] canvases)
        {
            if (!calculated)
            {
                CalculateHeights();
            }
            if (colEnd < 0)
            {
                colEnd = cells.Length;
            }
            else
            {
                colEnd = Math.Min(colEnd, cells.Length);
            }
            if (colStart < 0)
            {
                colStart = 0;
            }
            if (colStart >= colEnd)
            {
                return;
            }

            int newStart;

            for (newStart = colStart; newStart >= 0; --newStart)
            {
                if (cells[newStart] != null)
                {
                    break;
                }
                if (newStart > 0)
                {
                    xPos -= widths[newStart - 1];
                }
            }

            if (newStart < 0)
            {
                newStart = 0;
            }
            if (cells[newStart] != null)
            {
                xPos -= cells[newStart].Left;
            }

            for (int k = newStart; k < colEnd; ++k)
            {
                PdfPCell cell = cells[k];
                if (cell == null)
                {
                    continue;
                }
                float currentMaxHeight = maxHeight + extraHeights[k];

                WriteBorderAndBackground(xPos, yPos, currentMaxHeight, cell, canvases);

                Image img = cell.Image;

                float tly = cell.Top + yPos - cell.EffectivePaddingTop;
                if (cell.Height <= currentMaxHeight)
                {
                    switch (cell.VerticalAlignment)
                    {
                    case Element.ALIGN_BOTTOM:
                        tly = cell.Top + yPos - currentMaxHeight + cell.Height
                              - cell.EffectivePaddingTop;
                        break;

                    case Element.ALIGN_MIDDLE:
                        tly = cell.Top + yPos + (cell.Height - currentMaxHeight) / 2
                              - cell.EffectivePaddingTop;
                        break;

                    default:
                        break;
                    }
                }
                if (img != null)
                {
                    if (cell.Rotation != 0)
                    {
                        img          = Image.GetInstance(img);
                        img.Rotation = img.GetImageRotation() + (float)(cell.Rotation * Math.PI / 180.0);
                    }
                    bool vf = false;
                    if (cell.Height > currentMaxHeight)
                    {
                        img.ScalePercent(100);
                        float scale = (currentMaxHeight - cell.EffectivePaddingTop - cell
                                       .EffectivePaddingBottom)
                                      / img.ScaledHeight;
                        img.ScalePercent(scale * 100);
                        vf = true;
                    }
                    float left = cell.Left + xPos
                                 + cell.EffectivePaddingLeft;
                    if (vf)
                    {
                        switch (cell.HorizontalAlignment)
                        {
                        case Element.ALIGN_CENTER:
                            left = xPos
                                   + (cell.Left + cell.EffectivePaddingLeft
                                      + cell.Right
                                      - cell.EffectivePaddingRight - img
                                      .ScaledWidth) / 2;
                            break;

                        case Element.ALIGN_RIGHT:
                            left = xPos + cell.Right
                                   - cell.EffectivePaddingRight
                                   - img.ScaledWidth;
                            break;

                        default:
                            break;
                        }
                        tly = cell.Top + yPos - cell.EffectivePaddingTop;
                    }
                    img.SetAbsolutePosition(left, tly - img.ScaledHeight);
                    canvases[PdfPTable.TEXTCANVAS].AddImage(img);
                }
                else
                {
                    // rotation sponsored by Connection GmbH
                    if (cell.Rotation == 90 || cell.Rotation == 270)
                    {
                        float      netWidth  = currentMaxHeight - cell.EffectivePaddingTop - cell.EffectivePaddingBottom;
                        float      netHeight = cell.Width - cell.EffectivePaddingLeft - cell.EffectivePaddingRight;
                        ColumnText ct        = ColumnText.Duplicate(cell.Column);
                        ct.Canvases = canvases;
                        ct.SetSimpleColumn(0, 0, netWidth + 0.001f, -netHeight);
                        ct.Go(true);
                        float calcHeight = -ct.YLine;
                        if (netWidth <= 0 || netHeight <= 0)
                        {
                            calcHeight = 0;
                        }
                        if (calcHeight > 0)
                        {
                            if (cell.UseDescender)
                            {
                                calcHeight -= ct.Descender;
                            }
                            ct          = ColumnText.Duplicate(cell.Column);
                            ct.Canvases = canvases;
                            ct.SetSimpleColumn(-0.003f, -0.001f, netWidth + 0.003f, calcHeight);
                            float pivotX;
                            float pivotY;
                            if (cell.Rotation == 90)
                            {
                                pivotY = cell.Top + yPos - currentMaxHeight + cell.EffectivePaddingBottom;
                                switch (cell.VerticalAlignment)
                                {
                                case Element.ALIGN_BOTTOM:
                                    pivotX = cell.Left + xPos + cell.Width - cell.EffectivePaddingRight;
                                    break;

                                case Element.ALIGN_MIDDLE:
                                    pivotX = cell.Left + xPos + (cell.Width + cell.EffectivePaddingLeft - cell.EffectivePaddingRight + calcHeight) / 2;
                                    break;

                                default: //top
                                    pivotX = cell.Left + xPos + cell.EffectivePaddingLeft + calcHeight;
                                    break;
                                }
                                SaveAndRotateCanvases(canvases, 0, 1, -1, 0, pivotX, pivotY);
                            }
                            else
                            {
                                pivotY = cell.Top + yPos - cell.EffectivePaddingTop;
                                switch (cell.VerticalAlignment)
                                {
                                case Element.ALIGN_BOTTOM:
                                    pivotX = cell.Left + xPos + cell.EffectivePaddingLeft;
                                    break;

                                case Element.ALIGN_MIDDLE:
                                    pivotX = cell.Left + xPos + (cell.Width + cell.EffectivePaddingLeft - cell.EffectivePaddingRight - calcHeight) / 2;
                                    break;

                                default: //top
                                    pivotX = cell.Left + xPos + cell.Width - cell.EffectivePaddingRight - calcHeight;
                                    break;
                                }
                                SaveAndRotateCanvases(canvases, 0, -1, 1, 0, pivotX, pivotY);
                            }
                            try {
                                ct.Go();
                            } finally {
                                RestoreCanvases(canvases);
                            }
                        }
                    }
                    else
                    {
                        float fixedHeight = cell.FixedHeight;
                        float rightLimit  = cell.Right + xPos
                                            - cell.EffectivePaddingRight;
                        float leftLimit = cell.Left + xPos
                                          + cell.EffectivePaddingLeft;
                        if (cell.NoWrap)
                        {
                            switch (cell.HorizontalAlignment)
                            {
                            case Element.ALIGN_CENTER:
                                rightLimit += 10000;
                                leftLimit  -= 10000;
                                break;

                            case Element.ALIGN_RIGHT:
                                if (cell.Rotation == 180)
                                {
                                    rightLimit += RIGHT_LIMIT;
                                }
                                else
                                {
                                    leftLimit -= RIGHT_LIMIT;
                                }
                                break;

                            default:
                                if (cell.Rotation == 180)
                                {
                                    leftLimit -= RIGHT_LIMIT;
                                }
                                else
                                {
                                    rightLimit += RIGHT_LIMIT;
                                }
                                break;
                            }
                        }
                        ColumnText ct = ColumnText.Duplicate(cell.Column);
                        ct.Canvases = canvases;
                        float bry = tly
                                    - (currentMaxHeight
                                       - cell.EffectivePaddingTop - cell.EffectivePaddingBottom);
                        if (fixedHeight > 0)
                        {
                            if (cell.Height > currentMaxHeight)
                            {
                                tly = cell.Top + yPos - cell.EffectivePaddingTop;
                                bry = cell.Top + yPos - currentMaxHeight + cell.EffectivePaddingBottom;
                            }
                        }
                        if ((tly > bry || ct.ZeroHeightElement()) && leftLimit < rightLimit)
                        {
                            ct.SetSimpleColumn(leftLimit, bry - 0.001f, rightLimit, tly);
                            if (cell.Rotation == 180)
                            {
                                float shx = leftLimit + rightLimit;
                                float shy = yPos + yPos - currentMaxHeight + cell.EffectivePaddingBottom - cell.EffectivePaddingTop;
                                SaveAndRotateCanvases(canvases, -1, 0, 0, -1, shx, shy);
                            }
                            try {
                                ct.Go();
                            } finally {
                                if (cell.Rotation == 180)
                                {
                                    RestoreCanvases(canvases);
                                }
                            }
                        }
                    }
                }
                IPdfPCellEvent evt = cell.CellEvent;
                if (evt != null)
                {
                    Rectangle rect = new Rectangle(cell.Left + xPos, cell.Top
                                                   + yPos - currentMaxHeight, cell.Right + xPos, cell.Top
                                                   + yPos);
                    evt.CellLayout(cell, rect, canvases);
                }
            }
        }
コード例 #4
0
        /**
         * Returns the height of the cell.
         * @return  the height of the cell
         * @since   3.0.0
         */
        public float GetMaxHeight()
        {
            bool  pivoted = (Rotation == 90 || Rotation == 270);
            Image img     = this.Image;

            if (img != null)
            {
                img.ScalePercent(100);
                float refWidth = pivoted ? img.ScaledHeight : img.ScaledWidth;
                float scale    = (Right - EffectivePaddingRight
                                  - EffectivePaddingLeft - Left) / refWidth;
                img.ScalePercent(scale * 100);
                float refHeight = pivoted ? img.ScaledWidth : img.ScaledHeight;
                Bottom = Top - EffectivePaddingTop - EffectivePaddingBottom - refHeight;
            }
            else
            {
                if (pivoted && HasFixedHeight())
                {
                    Bottom = Top - FixedHeight;
                }
                else
                {
                    ColumnText ct = ColumnText.Duplicate(Column);
                    float      right, top, left, bottom;
                    if (pivoted)
                    {
                        right  = PdfPRow.RIGHT_LIMIT;
                        top    = Right - EffectivePaddingRight;
                        left   = 0;
                        bottom = Left + EffectivePaddingLeft;
                    }
                    else
                    {
                        right  = NoWrap ? PdfPRow.RIGHT_LIMIT : Right - EffectivePaddingRight;
                        top    = Top - EffectivePaddingTop;
                        left   = Left + EffectivePaddingLeft;
                        bottom = HasFixedHeight() ? top + EffectivePaddingBottom - FixedHeight : PdfPRow.BOTTOM_LIMIT;
                    }
                    PdfPRow.SetColumn(ct, left, bottom, right, top);
                    ct.Go(true);
                    if (pivoted)
                    {
                        Bottom = Top - EffectivePaddingTop - EffectivePaddingBottom - ct.FilledWidth;
                    }
                    else
                    {
                        float yLine = ct.YLine;
                        if (UseDescender)
                        {
                            yLine += ct.Descender;
                        }
                        Bottom = yLine - EffectivePaddingBottom;
                    }
                }
            }
            float height = Height;

            if (height < FixedHeight)
            {
                height = FixedHeight;
            }
            else if (height < MinimumHeight)
            {
                height = MinimumHeight;
            }
            return(height);
        }