void Start() { curCommand = commandObj.GetComponent <BlueCommand>(); midSelect.SetActive(false); rightSelect.SetActive(false); winText.SetActive(false); randLeft = Random.Range(1, 4); randMid = Random.Range(1, 4); randRight = Random.Range(1, 4); leftColor = left.GetComponent <ColourBehaviour>(); midColor = mid.GetComponent <ColourBehaviour>(); rightColor = right.GetComponent <ColourBehaviour>(); switch (randLeft) { case 1: leftColorText.text = "Yellow"; break; case 2: leftColorText.text = "Red"; break; case 3: leftColorText.text = "Blue"; break; } switch (randMid) { case 1: midColorText.text = "Yellow"; break; case 2: midColorText.text = "Red"; break; case 3: midColorText.text = "Blue"; break; } switch (randRight) { case 1: rightColorText.text = "Yellow"; break; case 2: rightColorText.text = "Red"; break; case 3: rightColorText.text = "Blue"; break; } }
void Update() { colorChange = light.GetComponent <ColourBehaviour>(); }