void Start() { _Color = Coloriser_Main._Coloriser_Main; playersAlive = playersJoined; if (SceneManager.GetActiveScene().name == "Arena_01" || SceneManager.GetActiveScene().name == "RubensPlayRoom") { inArena = true; textPlayerVic = menuVictory.transform.GetChild(0).GetChild(0).gameObject.GetComponent <Text> (); } else { inArena = false; } if (SceneManager.GetActiveScene().name != "Loading" && SceneManager.GetActiveScene().name != "MainMenuGame" && inGame != true) { inGame = true; } else if ((SceneManager.GetActiveScene().name == "Loading" || SceneManager.GetActiveScene().name == "MainMenuGame") && inGame != false) { inGame = false; if (SceneManager.GetActiveScene().name == "Main_Menu") { GameObject.Find("Canvas_MainMenu").transform.GetChild(1).GetComponent <Button> ().Select(); GameObject.Find("Canvas_MainMenu").transform.GetChild(1).GetComponent <Button> ().OnSelect(null); } } if (eventSystem == null) { eventSystem = EventSystem.current; } }
void Awake() { _Coloriser_Main = this; }