コード例 #1
0
        public void RegulatorSwitch_ValueChanged(NeoAxis.Component_RegulatorSwitchInSpace obj)
        {
            var scene  = obj.ParentScene;
            var ground = scene.GetComponent("Ground") as Component_MeshInSpace;

            if (ground != null)
            {
                ground.Color = ColorValue.Lerp(new ColorValue(1, 1, 1), new ColorValue(0.4, 0.9, 0.4), (float)obj.Value);
            }
        }