コード例 #1
0
 private void CreatePlayer()
 {
     for (int playerIdx = 0; playerIdx < numOfPlayer; ++playerIdx)
     {
         Color  c      = ColorTable.GetPlayerSignColor(playerIdx);
         Player player = new Player(c);
         player.Earn(startMoney);
         player.GenerateRandomStock();
         players.Add(player);
     }
 }
コード例 #2
0
 public override void ShowUI()
 {
     for (int iPlayer = 0; iPlayer < GameManager.Singleton.numOfPlayer; ++iPlayer)
     {
         GameObject   obj     = ResourceManager.Singleton.LoadResource <GameObject>(elmPath);
         KeyInElement element = Instantiate(obj, transform).GetComponent <KeyInElement>();
         elements.Add(element);
         element.playerSign.color = ColorTable.GetPlayerSignColor(iPlayer);
     }
     enterGameBtn.onClick += EnterGame;
     base.ShowUI();
 }