public void Convert_CieLab_to_CieLuv(float l, float a, float b, float l2, float u, float v) { // Arrange var input = new CieLab(l, a, b); var expected = new CieLuv(l2, u, v); Span <CieLab> inputSpan = new CieLab[5]; inputSpan.Fill(input); Span <CieLuv> actualSpan = new CieLuv[5]; // Act var actual = Converter.ToCieLuv(input); Converter.Convert(inputSpan, actualSpan); // Assert Assert.Equal(expected, actual, ColorSpaceComparer); for (int i = 0; i < actualSpan.Length; i++) { Assert.Equal(expected, actualSpan[i], ColorSpaceComparer); } }
public void Convert_YCbCr_to_CieLuv(float y, float cb, float cr, float l, float u, float v) { // Arrange var input = new YCbCr(y, cb, cr); var expected = new CieLuv(l, u, v); Span <YCbCr> inputSpan = new YCbCr[5]; inputSpan.Fill(input); Span <CieLuv> actualSpan = new CieLuv[5]; // Act var actual = Converter.ToCieLuv(input); Converter.Convert(inputSpan, actualSpan, actualSpan.Length); // Assert Assert.Equal(expected, actual, ColorSpaceComparer); for (int i = 0; i < actualSpan.Length; i++) { Assert.Equal(expected, actualSpan[i], ColorSpaceComparer); } }
public void Convert_Hsv_to_CieLuv(float h, float s, float v2, float l, float u, float v) { // Arrange var input = new Hsv(h, s, v2); var expected = new CieLuv(l, u, v); Span <Hsv> inputSpan = new Hsv[5]; inputSpan.Fill(input); Span <CieLuv> actualSpan = new CieLuv[5]; // Act var actual = Converter.ToCieLuv(input); Converter.Convert(inputSpan, actualSpan, actualSpan.Length); // Assert Assert.Equal(expected, actual, ColorSpaceComparer); for (int i = 0; i < actualSpan.Length; i++) { Assert.Equal(expected, actualSpan[i], ColorSpaceComparer); } }
public void Convert_Xyz_to_Luv(float x, float y, float z, float l, float u, float v) { // Arrange var input = new CieXyz(x, y, z); var options = new ColorSpaceConverterOptions { WhitePoint = Illuminants.D65, TargetLabWhitePoint = Illuminants.D65 }; var converter = new ColorSpaceConverter(options); var expected = new CieLuv(l, u, v); Span <CieXyz> inputSpan = new CieXyz[5]; inputSpan.Fill(input); Span <CieLuv> actualSpan = new CieLuv[5]; // Act var actual = converter.ToCieLuv(input); converter.Convert(inputSpan, actualSpan); // Assert Assert.Equal(expected, actual, ColorSpaceComparer); for (int i = 0; i < actualSpan.Length; i++) { Assert.Equal(expected, actualSpan[i], ColorSpaceComparer); } }
public void Convert_Cmyk_to_CieLuv(float c, float m, float y, float k, float l, float u, float v) { // Arrange var input = new Cmyk(c, m, y, k); var expected = new CieLuv(l, u, v); Span <Cmyk> inputSpan = new Cmyk[5]; inputSpan.Fill(input); Span <CieLuv> actualSpan = new CieLuv[5]; // Act var actual = Converter.ToCieLuv(input); Converter.Convert(inputSpan, actualSpan); // Assert Assert.Equal(expected, actual, ColorSpaceComparer); for (int i = 0; i < actualSpan.Length; i++) { Assert.Equal(expected, actualSpan[i], ColorSpaceComparer); } }
public void Convert_Lchuv_to_Luv(float l, float c, float h, float l2, float u, float v) { // Arrange CieLchuv input = new CieLchuv(l, c, h); // Act CieLuv output = Converter.ToCieLuv(input); // Assert Assert.Equal(l2, output.L, FloatRoundingComparer); Assert.Equal(u, output.U, FloatRoundingComparer); Assert.Equal(v, output.V, FloatRoundingComparer); }
public void Convert_Xyz_to_Luv(float x, float y, float z, float l, float u, float v) { // Arrange CieXyz input = new CieXyz(x, y, z); ColorSpaceConverter converter = new ColorSpaceConverter { WhitePoint = Illuminants.D65, TargetLabWhitePoint = Illuminants.D65 }; // Act CieLuv output = converter.ToCieLuv(input); // Assert Assert.Equal(l, output.L, FloatRoundingComparer); Assert.Equal(u, output.U, FloatRoundingComparer); Assert.Equal(v, output.V, FloatRoundingComparer); }