コード例 #1
0
        Task <Optional <DiscordColor> > IArgumentConverter <DiscordColor> .ConvertAsync(string value, CommandContext ctx)
        {
            Match m = ColorRegexHex.Match(value);

            if (m.Success && int.TryParse(m.Groups[1].Value, NumberStyles.HexNumber, CultureInfo.InvariantCulture, out int clr))
            {
                return(Task.FromResult(Optional.FromValue <DiscordColor>(clr)));
            }

            m = ColorRegexRgb.Match(value);
            if (m.Success)
            {
                bool p1 = byte.TryParse(m.Groups[1].Value, NumberStyles.Integer, CultureInfo.InvariantCulture, out byte r);
                bool p2 = byte.TryParse(m.Groups[2].Value, NumberStyles.Integer, CultureInfo.InvariantCulture, out byte g);
                bool p3 = byte.TryParse(m.Groups[3].Value, NumberStyles.Integer, CultureInfo.InvariantCulture, out byte b);

                if (!(p1 && p2 && p3))
                {
                    return(Task.FromResult(Optional.FromNoValue <DiscordColor>()));
                }

                return(Task.FromResult(Optional.FromValue(new DiscordColor(r, g, b))));
            }
            if (ColorNames.ContainsKey(value.ToLower()))
            {
                return(Task.FromResult(Optional.FromValue(ColorNames[value.ToLower()])));
            }
            return(Task.FromResult(Optional.FromNoValue <DiscordColor>()));
        }
コード例 #2
0
ファイル: EntityConverters.cs プロジェクト: armaa/DSharpPlus
        public bool TryConvert(string value, CommandContext ctx, out DiscordColor result)
        {
            result = default;

            var m = ColorRegexHex.Match(value);

            if (m.Success && int.TryParse(m.Groups[1].Value, NumberStyles.HexNumber, CultureInfo.InvariantCulture, out var clr))
            {
                result = new DiscordColor(clr);
                return(true);
            }

            m = ColorRegexRgb.Match(value);
            if (m.Success)
            {
                var p1 = byte.TryParse(m.Groups[1].Value, NumberStyles.Integer, CultureInfo.InvariantCulture, out var r);
                var p2 = byte.TryParse(m.Groups[2].Value, NumberStyles.Integer, CultureInfo.InvariantCulture, out var g);
                var p3 = byte.TryParse(m.Groups[3].Value, NumberStyles.Integer, CultureInfo.InvariantCulture, out var b);

                if (!(p1 && p2 && p3))
                {
                    return(false);
                }

                result = new DiscordColor(r, g, b);
                return(true);
            }

            return(false);
        }
コード例 #3
0
        Task <Optional <DiscordColor> > IArgumentConverter <DiscordColor> .ConvertAsync(string value, CommandContext ctx)
        {
            var m = ColorRegexHex.Match(value);

            if (m.Success && int.TryParse(m.Groups[1].Value, NumberStyles.HexNumber, CultureInfo.InvariantCulture, out var clr))
            {
                return(Task.FromResult(Optional.FromValue <DiscordColor>(clr)));
            }

            m = ColorRegexRgb.Match(value);
            if (m.Success)
            {
                var p1 = byte.TryParse(m.Groups[1].Value, NumberStyles.Integer, CultureInfo.InvariantCulture, out var r);
                var p2 = byte.TryParse(m.Groups[2].Value, NumberStyles.Integer, CultureInfo.InvariantCulture, out var g);
                var p3 = byte.TryParse(m.Groups[3].Value, NumberStyles.Integer, CultureInfo.InvariantCulture, out var b);

                if (!(p1 && p2 && p3))
                {
                    return(Task.FromResult(Optional.FromNoValue <DiscordColor>()));
                }

                return(Task.FromResult(Optional.FromValue(new DiscordColor(r, g, b))));
            }

            return(Task.FromResult(Optional.FromNoValue <DiscordColor>()));
        }