コード例 #1
0
 /// <summary>
 /// Uns the pause game.
 /// Unpauses the game by enabling animation and control on both characters.
 /// </summary>
 public void UnPauseGame()
 {
     paused = false;
     pauseBackgroundToggel.DeSelect();
     pauseMenu.SetActive(false);
     GameObject.Find("Character 1").GetComponent <InputController> ().UnPause();
     GameObject.Find("Character 2").GetComponent <InputController> ().UnPause();
     GameObject.Find("Character 1").GetComponent <Rigidbody2D>().gravityScale = 1;
     GameObject.Find("Character 2").GetComponent <Rigidbody2D>().gravityScale = 1;
 }
コード例 #2
0
    public static IEnumerator ChangeToDefaultColorAfterTime(ColorModifier colorModifier, float time)
    {
        yield return(new WaitForSeconds(time));

        colorModifier.DeSelect();
    }