コード例 #1
0
ファイル: EffectsExample.xaml.cs プロジェクト: wendelas/Win2D
        private ICanvasImage CreateColorManagement()
        {
            var srgb  = new ColorManagementProfile(CanvasColorSpace.Srgb);
            var scrgb = new ColorManagementProfile(CanvasColorSpace.ScRgb);

            var srgbToScRgb = new ColorManagementEffect
            {
                Source             = bitmapTiger,
                SourceColorProfile = srgb,
                OutputColorProfile = scrgb,
            };

            var scRgbToSrgb = new ColorManagementEffect
            {
                Source             = bitmapTiger,
                SourceColorProfile = scrgb,
                OutputColorProfile = srgb,
            };

            animationFunction = elapsedTime => { };

            currentEffectSize = bitmapTiger.Size.ToVector2() * new Vector2(1, 2.1f);

            return(new CompositeEffect
            {
                Sources =
                {
                    AddTextOverlay(srgbToScRgb, 0, 0, "Srgb -> ScRgb"),

                    new Transform2DEffect
                    {
                        Source = AddTextOverlay(scRgbToSrgb,0, 0, "ScRgb -> Srgb"),
                        TransformMatrix = Matrix3x2.CreateTranslation(bitmapTiger.Size.ToVector2() * new Vector2(0, 1.1f))
                    }
                }
            });
        }
コード例 #2
0
        private ICanvasImage CreateColorManagement()
        {
            var srgb = new ColorManagementProfile(CanvasColorSpace.Srgb);
            var scrgb = new ColorManagementProfile(CanvasColorSpace.ScRgb);

            var srgbToScRgb = new ColorManagementEffect
            {
                Source = bitmapTiger,
                SourceColorProfile = srgb,
                OutputColorProfile = scrgb,
            };

            var scRgbToSrgb = new ColorManagementEffect
            {
                Source = bitmapTiger,
                SourceColorProfile = scrgb,
                OutputColorProfile = srgb,
            };

            animationFunction = elapsedTime => { };

            currentEffectSize = bitmapTiger.Size.ToVector2() * new Vector2(1, 2.1f);

            return new CompositeEffect
            {
                Sources =
                {
                    AddTextOverlay(srgbToScRgb, 0, 0, "Srgb -> ScRgb"),

                    new Transform2DEffect
                    {
                        Source = AddTextOverlay(scRgbToSrgb, 0, 0, "ScRgb -> Srgb"),
                        TransformMatrix = Matrix3x2.CreateTranslation(bitmapTiger.Size.ToVector2() * new Vector2(0, 1.1f))
                    }
                }
            };
        }