protected override void Dispose(bool disposing) { // always dispose unmanaged resources m_PostProcessPass.Cleanup(); m_FinalPostProcessPass.Cleanup(); m_ColorGradingLutPass.Cleanup(); }
protected override void Dispose(bool disposing) { // always dispose unmanaged resources m_PostProcessPass.Cleanup(); m_FinalPostProcessPass.Cleanup(); m_ColorGradingLutPass.Cleanup(); CoreUtils.Destroy(m_BlitMaterial); }