コード例 #1
0
    //private int timer = 0;
    void Start()
    {
        onHoldIn = false;
        handObject = GameObject.FindGameObjectWithTag("hand");
        hand = handObject.GetComponent<ColorBoxByPose>();

        myText = GetComponentInChildren<Text>();
        myText.color = Color.clear;
    }
コード例 #2
0
    //private int timer = 0;

    void Start()
    {
        onHoldIn   = false;
        handObject = GameObject.FindGameObjectWithTag("hand");
        hand       = handObject.GetComponent <ColorBoxByPose>();

        myText       = GetComponentInChildren <Text>();
        myText.color = Color.clear;
    }
コード例 #3
0
    // Use this for initialization
    void Start()
    {
        Global.idCount++;
        Global.iszero = true;
        get           = GameObject.FindGameObjectWithTag("Joint");
        QQ            = get.GetComponent <ColorBoxByPose>();
//		id = Global.idCount;
        if (this.transform.position.z < 10.0)
        {
            id = 1;
        }
        else if (this.transform.position.z < 11.0)
        {
            if (this.transform.position.x < 0)
            {
                id = 2;
            }
            else
            {
                id = 3;
            }
        }
        else if (this.transform.position.z < 12)
        {
            if (this.transform.position.x < 0)
            {
                id = 4;
            }
            else if (this.transform.position.x < 1)
            {
                id = 5;
            }
            else
            {
                id = 6;
            }
        }
        else if (this.transform.position.z < 13.0)
        {
            if (this.transform.position.x < -3.0)
            {
                id = 7;
            }
            else if (this.transform.position.x < -1.0)
            {
                id = 8;
            }
            else if (this.transform.position.x < 2.0)
            {
                id = 9;
            }
            else
            {
                id = 10;
            }
        }
    }
コード例 #4
0
 // Use this for initialization
 void Start()
 {
     split = GetComponent<Splitter>();
     vib = GetComponent<ColorBoxByPose>();
 }