public static BottomBackgroundInnerSet Read(BinaryReader br) { return(new BottomBackgroundInnerSet { Dark = ColorRgb888.Read(br), Main = ColorRgb888.Read(br), Light = ColorRgb888.Read(br), Shadow = ColorArgb8888.Read(br) }); }
public static ArrowButtonSet Read(BinaryReader br) { return(new ArrowButtonSet { Dark = ColorRgb888.Read(br), Main = ColorRgb888.Read(br), Light = ColorRgb888.Read(br), Shadow = ColorArgb8888.Read(br), }); }
public static GameTextSet Read(BinaryReader br) { return(new GameTextSet { Main = ColorRgb888.Read(br), Light = ColorRgb888.Read(br), Shadow = ColorArgb8888.Read(br), TextMain = ColorRgb888.Read(br), }); }
public static FolderArrowSet Read(BinaryReader br) { return(new FolderArrowSet { ArrowShadowPos = br.ReadSingle(), Dark = ColorRgb888.Read(br), Main = ColorRgb888.Read(br), Light = ColorRgb888.Read(br), Shadow = ColorArgb8888.Read(br), Glow = ColorRgb888.Read(br), ArrowShadow = ColorRgb888.Read(br), ArrowMain = ColorRgb888.Read(br), ArrowSelected = ColorRgb888.Read(br), ___ = ColorRgb888.Read(br) // Padding }); }
public static OpenCloseSet Read(BinaryReader br) { return(new OpenCloseSet { TextShadowPos = br.ReadSingle(), Dark = ColorRgb888.Read(br), Main = ColorRgb888.Read(br), Light = ColorRgb888.Read(br), Shadow = ColorArgb8888.Read(br), Glow = ColorRgb888.Read(br), TextShadow = ColorRgb888.Read(br), TextMain = ColorRgb888.Read(br), TextSelected = ColorRgb888.Read(br), ____ = ColorRgb888.Read(br), // Padding to 16 }); }
public static Color ToMediaColor(this ColorArgb8888 c) { return(Color.FromArgb(c.A, c.R, c.G, c.B)); }