//Mutator for color public void setColor(ColorArea.CharColor color) { if (this.color != color) { this.color = color; body.renderer.material.color = ColorArea.GetPallete(color); } }
public void TouchColorArea(ColorArea.CharColor touch) { brain.TouchColorArea(touch); }
//When the body touches a colorarea virtual public void TouchColorArea(ColorArea.CharColor touch) { }
override public void TouchColorArea(ColorArea.CharColor touch) { Debug.Log("Touched object of color: :" + ColorArea.GetPallete(touch).ToString()); setColor(touch); }