public void Reset() { Window.Background = new SolidBackground(Color4.FromBytes(64, 64, 64, 255)); Window.Border = new ThinBorder(Color4.FromBytes(128, 128, 128, 255)); VScroll.BarBackground = new SolidBackground(Color4.FromBytes(96, 96, 96, 255)); VScroll.BoxBackground = new SolidBackground(Color4.FromBytes(128, 128, 128, 255)); VScroll.BoxBorder = new ThinBorder(Color4.FromBytes(64, 64, 64, 255)); HScroll.BarBackground = new SolidBackground(Color4.FromBytes(96, 96, 96, 255)); HScroll.BoxBackground = new SolidBackground(Color4.FromBytes(128, 128, 128, 255)); HScroll.BoxBorder = new ThinBorder(Color4.FromBytes(64, 64, 64, 255)); Label.Color = Color4.White; Label.Font = Font.Cache(GameConfig.DefaultFont.ToPath()); Button.Font = Font.Cache(GameConfig.DefaultFont.ToPath()); Button.States.Normal.Background = new GradientBackground(false, Color4.FromBytes(120, 120, 120, 255), Color4.FromBytes(72, 72, 72, 255)); Button.States.Normal.Border = new ThinBorder(Color4.FromBytes(96, 96, 96, 255)); Button.States.Normal.Color = Color4.White; Button.States.Focus.Background = new GradientBackground(false, Color4.FromBytes(112, 112, 112, 255), Color4.FromBytes(80, 80, 80, 255)); Button.States.Focus.Border = new ThinBorder(Color4.FromBytes(96, 96, 96, 255)); Button.States.Focus.Color = Color4.White; Button.States.Hover.Background = new GradientBackground(false, Color4.FromBytes(104, 104, 104, 255), Color4.FromBytes(88, 88, 88, 255)); Button.States.Hover.Border = new ThinBorder(Color4.FromBytes(96, 96, 96, 255)); Button.States.Hover.Color = Color4.White; Button.States.MouseDown.Background = new GradientBackground(false, Color4.FromBytes(72, 72, 72, 255), Color4.FromBytes(120, 120, 120, 255)); Button.States.MouseDown.Border = new ThinBorder(Color4.FromBytes(96, 96, 96, 255)); Button.States.MouseDown.Color = Color4.White; Menu.Background = new SolidBackground(Color4.FromBytes(64, 64, 64, 255)); Menu.Border = new ThinBorder(Color4.FromBytes(96, 96, 96, 255)); Menu.Font = Font.Cache(GameConfig.DefaultFont.ToPath()); Menu.MenuPadding.Left = 5; Menu.MenuPadding.Right = 5; Menu.MenuPadding.Top = 5; Menu.MenuPadding.Bottom = 5; Menu.ItemPadding.Left = 2; Menu.ItemPadding.Right = 2; Menu.ItemPadding.Top = 2; Menu.ItemPadding.Bottom = 2; Menu.ItemSpacing.Size = 20; Menu.ItemSpacing.Space = 2; Menu.ItemStates.Normal.Background = null; Menu.ItemStates.Normal.Border = null; Menu.ItemStates.Normal.Color = Color4.White; Menu.ItemStates.Focus.Background = new SolidBackground(Color4.FromBytes(72, 72, 72, 255)); Menu.ItemStates.Focus.Border = new ThinBorder(Color4.FromBytes(80, 80, 80, 255)); Menu.ItemStates.Focus.Color = Color4.White; Menu.ItemStates.Hover.Background = new SolidBackground(Color4.FromBytes(80, 80, 80, 255)); Menu.ItemStates.Hover.Border = null; Menu.ItemStates.Hover.Color = Color4.White; Menu.ItemStates.MouseDown.Background = new SolidBackground(Color4.FromBytes(80, 80, 80, 255)); Menu.ItemStates.MouseDown.Border = null; Menu.ItemStates.MouseDown.Color = Color4.White; PopupMenu.Background = new SolidBackground(Color4.FromBytes(64, 64, 64, 255)); PopupMenu.Border = new ThinBorder(Color4.FromBytes(96, 96, 96, 255)); PopupMenu.Font = Font.Cache(GameConfig.DefaultFont.ToPath()); PopupMenu.MenuPadding.Left = 5; PopupMenu.MenuPadding.Right = 5; PopupMenu.MenuPadding.Top = 5; PopupMenu.MenuPadding.Bottom = 5; PopupMenu.ItemPadding.Left = 2; PopupMenu.ItemPadding.Right = 2; PopupMenu.ItemPadding.Top = 2; PopupMenu.ItemPadding.Bottom = 2; PopupMenu.ItemSpacing.Size = 20; PopupMenu.ItemSpacing.Space = 2; PopupMenu.ItemStates.Normal.Background = null; PopupMenu.ItemStates.Normal.Border = null; PopupMenu.ItemStates.Normal.Color = Color4.White; PopupMenu.ItemStates.Focus.Background = new SolidBackground(Color4.FromBytes(72, 72, 72, 255)); PopupMenu.ItemStates.Focus.Border = new ThinBorder(Color4.FromBytes(80, 80, 80, 255)); PopupMenu.ItemStates.Focus.Color = Color4.White; PopupMenu.ItemStates.Hover.Background = new SolidBackground(Color4.FromBytes(80, 80, 80, 255)); PopupMenu.ItemStates.Hover.Border = null; PopupMenu.ItemStates.Hover.Color = Color4.White; PopupMenu.ItemStates.MouseDown.Background = new SolidBackground(Color4.FromBytes(80, 80, 80, 255)); PopupMenu.ItemStates.MouseDown.Border = null; PopupMenu.ItemStates.MouseDown.Color = Color4.White; }