public MarioBlockBottom(CollisionHandlerMario handler) { myhandler = handler; }
public MarioPipeTwoSide(CollisionHandlerMario handler) { myhandler = handler; }
public MarioItemCollision(CollisionHandlerMario handler) { myhandler = handler; }
public MarioBlockTop(CollisionHandlerMario handler) { myhandler = handler; }
public MarioEnemyTop(CollisionHandlerMario handler) { myhandler = handler; }
public MarioPipeTop(CollisionHandlerMario handler) { myhandler = handler; }
public MarioBlockTwoSide(CollisionHandlerMario handler) { myhandler = handler; }
public MarioEnemyTwoSideBottom(CollisionHandlerMario handler) { myhandler = handler; }