public void SetAbility(CollisionAbility ability, string tag = "") { Prepare(); col.enabled = true; currentAbility = ability; abTag = tag; }
private void Prepare() { if (col == null) { col = GetComponent <Collider>(); col.enabled = false; currentAbility = null; abTag = ""; } }
public void UnsetAbility() { col.enabled = false; currentAbility = null; abTag = ""; }