void Start() { player = GameObject.FindGameObjectWithTag("Player").transform; stageController = GameObject.Find("StageController").GetComponent <StageController>(); lazer = player.Find("Lazer").GetComponent <LazerAnimation>(); trigger = GameObject.Find("DragonObserver").GetComponent <ColliderObserver>(); trigger.TagName = "Player"; pos = new Vector3(5.5f, -1.5f, 0); }
void Start() { stageController = GameObject.Find("StageController").GetComponent <StageController>(); upperCollider = transform.GetChild(0).gameObject.GetComponent <ColliderObserver>(); lowerCollider = transform.GetChild(1).gameObject.GetComponent <ColliderObserver>(); backCollider = transform.GetChild(2).gameObject.GetComponent <ColliderObserver>(); canControll = true; gameOver = GameObject.Find("GameOver").GetComponent <Image>(); movementMask = GameObject.Find("MovementMask").GetComponent <RectTransform>(); landingChecker = GetComponentInChildren <LandingChecker>(); TimeCount.Instance.isTimerStart(); }