override public void OnInspectorGUI() { ColliderLineRenderer2D script = target as ColliderLineRenderer2D; script.customColor = EditorGUILayout.Toggle("Custom Color", script.customColor); script.color = EditorGUILayout.ColorField("Color", script.color); script.lineWidth = EditorGUILayout.FloatField("Line Width", script.lineWidth); if (GUILayout.Button("Update Renderer")) { script.Initialize(); } }
void Start() { lineRenderer = GetComponent <ColliderLineRenderer2D>(); timer = Time.realtimeSinceStartup; }