public override void SetEditing(bool editing, bool animated) { base.SetEditing(editing, animated); if (CollectionViewExtended.IsEditing == editing) { return; } if (CollectionView?.GetIndexPathsForSelectedItems() != null) { foreach (var indexPath in CollectionView.GetIndexPathsForSelectedItems()) { CollectionView.DeselectItem(indexPath, animated); } } CollectionViewExtended.SetEditing(editing, animated); UIView.Animate(0.2f, () => { toolbarBottomConstraint.Constant = editing ? 0 : toolbar.Bounds.Bottom; CollectionView.ContentInset = new UIEdgeInsets(CollectionView.ContentInset.Top, CollectionView.ContentInset.Left, editing ? toolbar.Bounds.Height : 0.0f, CollectionView.ContentInset.Right); CollectionView.ScrollIndicatorInsets = CollectionView.ContentInset; CollectionView.LayoutIfNeeded(); }); }
public override void ItemSelected(UICollectionView collectionView, MonoTouch.Foundation.NSIndexPath indexPath) { if (AddItem != null) { AddItem(Items[indexPath.Section][indexPath.Row]); } CollectionView.DeselectItem(indexPath, true); }
// Called by Forms to clear the native selection internal void ClearSelection() { var selectedItemIndexes = CollectionView.GetIndexPathsForSelectedItems(); foreach (var index in selectedItemIndexes) { CollectionView.DeselectItem(index, true); } }
internal void ClearSelection() { var paths = CollectionView.GetIndexPathsForSelectedItems(); foreach (var path in paths) { CollectionView.DeselectItem(path, false); } }
public void ItemSelected(UICollectionView collectionView, NSIndexPath indexPath) { CollectionView.DeselectItem(indexPath, true); LandingItem item = Items [(int)indexPath.Section][(int)indexPath.Item]; Action action = item.Action; if (action != null) { action(); } }
private void DeselectAllItems() { foreach (var item in ViewModel.Items) { item.IsSelected = false; } foreach (var item in CollectionView.GetIndexPathsForSelectedItems()) { CollectionView.DeselectItem(item, true); } }
/// <summary> /// Programatically deselect all selected assets. /// </summary> /// <param name="animated">If set to <c>true</c> animated.</param> public void DeselectAllAssets(bool animated) { var items = CollectionView.GetIndexPathsForSelectedItems(); if (items == null) { return; } foreach (var selectedPath in items) { CollectionView.DeselectItem(selectedPath, animated); } }
public override void ViewDidAppear(bool animated) { base.ViewDidAppear(animated); var selectedItems = CollectionView.GetIndexPathsForSelectedItems(); if (selectedItems.Length == 0) { return; } UIView.Animate(0.3f, 0.0f, UIViewAnimationOptions.CurveLinear, () => { CollectionView.DeselectItem(selectedItems [0], true); }, null); }
void SynchronizeNativeSelectionWithSelectedItems() { var selectedItems = ItemsView.SelectedItems; var selectedIndexPaths = CollectionView.GetIndexPathsForSelectedItems(); foreach (var path in selectedIndexPaths) { var itemAtPath = GetItemAtIndex(path); if (ShouldNotBeSelected(itemAtPath, selectedItems)) { CollectionView.DeselectItem(path, true); } } foreach (var item in selectedItems) { SelectItem(item); } }
public override void ViewDidAppear(bool animated) { base.ViewDidAppear(animated); var selectedItems = CollectionView.GetIndexPathsForSelectedItems(); if (selectedItems.Length > 0) { UIView.Animate(0.3, 0, UIViewAnimationOptions.CurveLinear, () => CollectionView.DeselectItem(selectedItems [0], true) , null); } if (detailViewController == null) { return; } UserActivity = null; detailViewController = null; }
/// <summary> /// Programatically deselect asset. /// </summary> /// <param name="index">Index.</param> /// <param name="animated">If set to <c>true</c> animated.</param> public void DeselectAsset(int index, bool animated) { var path = NSIndexPath.FromItemSection(index, LayoutConfiguration.SectionIndexForAssets); CollectionView.DeselectItem(path, animated); }