private void Start() { spriteRenderer = GetComponent <SpriteRenderer>(); if (name == "snake_head") { body = this; direction = Direction.RIGHT; precDirection = Direction.RIGHT; hasChangedDirection = false; } }
private List <FieldValue> Search(string XZCDM, string XZCMC) { if (Flag == true) { var result = Collects.FirstOrDefault(e => e.XZQDM.ToLower() == XZCDM.ToLower() && e.XZQMC.ToLower() == XZCMC.ToLower()); if (result != null) { return(result.ValueList); } } else { var result = Collect2.FirstOrDefault(e => e.XZQDM.ToLower() == XZCDM.ToLower() && e.XZQMC.ToLower() == XZCMC.ToLower()); if (result != null) { return(result.Values); } } return(null); }