コード例 #1
0
        /**
         * Set a new source string iterator for iteration, and reset the
         * offset to the beginning of the text.
         *
         * @param source the new source string iterator for iteration.
         * @stable ICU 2.8
         */
        public void SetText(CharacterIterator source)
        {
            // Note: In C++, we just setText(source.getText()).
            // In Java, we actually operate on a character iterator.
            // TODO: do we need to remember the iterator in a field?
            // TODO: apparently we don't clone a CharacterIterator in Java,
            // we only clone the text for a UCharacterIterator?? see the old code in the constructors
            UCharacterIterator src = new CharacterIteratorWrapper(source);

            src.SetToStart();
            string_ = src.GetText(); // TODO: do we need to remember the source string in a field?
            CollationIterator newIter;
            bool numeric = rbc_.settings.ReadOnly.IsNumeric;

            if (rbc_.settings.ReadOnly.DontCheckFCD)
            {
                newIter = new IterCollationIterator(rbc_.data, numeric, src);
            }
            else
            {
                newIter = new FCDIterCollationIterator(rbc_.data, numeric, src, 0);
            }
            iter_      = newIter;
            otherHalf_ = 0;
            dir_       = 0;
        }
コード例 #2
0
 private CollationElementIterator(RuleBasedCollator collator)
 {
     iter_      = null;
     rbc_       = collator;
     otherHalf_ = 0;
     dir_       = 0;
     offsets_   = null;
 }
コード例 #3
0
        /// <summary>
        /// Set a new source string for iteration, and reset the offset
        /// to the beginning of the text.
        /// </summary>
        /// <param name="source">The new source string for iteration.</param>
        /// <stable>ICU 2.8</stable>
        public void SetText(string source)
        {
            string_ = source; // TODO: do we need to remember the source string in a field?
            CollationIterator newIter;
            bool numeric = rbc_.settings.ReadOnly.IsNumeric;

            if (rbc_.settings.ReadOnly.DontCheckFCD)
            {
                newIter = new UTF16CollationIterator(rbc_.data, numeric, string_.AsCharSequence(), 0);
            }
            else
            {
                newIter = new FCDUTF16CollationIterator(rbc_.data, numeric, string_.AsCharSequence(), 0);
            }
            iter_      = newIter;
            otherHalf_ = 0;
            dir_       = 0;
        }
コード例 #4
0
        /// <summary>
        /// Set a new source string iterator for iteration, and reset the
        /// offset to the beginning of the text.
        /// <para/>
        /// The source iterator's integrity will be preserved since a new copy
        /// will be created for use.
        /// </summary>
        /// <param name="source">The new source string iterator for iteration.</param>
        /// <stable>ICU 2.8</stable>
        public void SetText(UCharacterIterator source)
        {
            string_ = source.GetText(); // TODO: do we need to remember the source string in a field?
                                        // Note: In C++, we just setText(source.getText()).
                                        // In Java, we actually operate on a character iterator.
                                        // (The old code apparently did so only for a CharacterIterator;
                                        // for a UCharacterIterator it also just used source.getText()).
                                        // TODO: do we need to remember the cloned iterator in a field?
            UCharacterIterator src;

            //try
            //{
            src = (UCharacterIterator)source.Clone();
            //}
            //catch (CloneNotSupportedException e)
            //{
            //    // Fall back to ICU 52 behavior of iterating over the text contents
            //    // of the UCharacterIterator.
            //    setText(source.getText());
            //    return;
            //}
            src.SetToStart();
            CollationIterator newIter;
            bool numeric = rbc_.settings.ReadOnly.IsNumeric;

            if (rbc_.settings.ReadOnly.DontCheckFCD)
            {
                newIter = new IterCollationIterator(rbc_.data, numeric, src);
            }
            else
            {
                newIter = new FCDIterCollationIterator(rbc_.data, numeric, src, 0);
            }
            iter_      = newIter;
            otherHalf_ = 0;
            dir_       = 0;
        }
コード例 #5
0
ファイル: CollationKeys.cs プロジェクト: SilentCC/ICU4N
        /**
         * Writes the sort key bytes for minLevel up to the iterator data's strength. Optionally writes
         * the case level. Stops writing levels when callback.needToWrite(level) returns false.
         * Separates levels with the LEVEL_SEPARATOR_BYTE but does not write a TERMINATOR_BYTE.
         */
        public static void WriteSortKeyUpToQuaternary(CollationIterator iter, bool[] compressibleBytes,
                                                      CollationSettings settings, SortKeyByteSink sink, int minLevel, LevelCallback callback,
                                                      bool preflight)
        {
            int options = settings.Options;
            // Set of levels to process and write.
            int levels = levelMasks[(int)CollationSettings.GetStrength(options)];

            if ((options & CollationSettings.CASE_LEVEL) != 0)
            {
                levels |= Collation.CASE_LEVEL_FLAG;
            }
            // Minus the levels below minLevel.
            levels &= ~((1 << minLevel) - 1);
            if (levels == 0)
            {
                return;
            }

            long variableTop;

            if ((options & CollationSettings.ALTERNATE_MASK) == 0)
            {
                variableTop = 0;
            }
            else
            {
                // +1 so that we can use "<" and primary ignorables test out early.
                variableTop = settings.VariableTop + 1;
            }

            int tertiaryMask = CollationSettings.GetTertiaryMask(options);

            byte[]       p234         = new byte[3];
            SortKeyLevel cases        = GetSortKeyLevel(levels, Collation.CASE_LEVEL_FLAG);
            SortKeyLevel secondaries  = GetSortKeyLevel(levels, Collation.SECONDARY_LEVEL_FLAG);
            SortKeyLevel tertiaries   = GetSortKeyLevel(levels, Collation.TERTIARY_LEVEL_FLAG);
            SortKeyLevel quaternaries = GetSortKeyLevel(levels, Collation.QUATERNARY_LEVEL_FLAG);

            long prevReorderedPrimary = 0;  // 0==no compression
            int  commonCases          = 0;
            int  commonSecondaries    = 0;
            int  commonTertiaries     = 0;
            int  commonQuaternaries   = 0;

            int prevSecondary   = 0;
            int secSegmentStart = 0;

            for (; ;)
            {
                // No need to keep all CEs in the buffer when we write a sort key.
                iter.ClearCEsIfNoneRemaining();
                long ce = iter.NextCE();
                long p  = ce.TripleShift(32);
                if (p < variableTop && p > Collation.MERGE_SEPARATOR_PRIMARY)
                {
                    // Variable CE, shift it to quaternary level.
                    // Ignore all following primary ignorables, and shift further variable CEs.
                    if (commonQuaternaries != 0)
                    {
                        --commonQuaternaries;
                        while (commonQuaternaries >= QUAT_COMMON_MAX_COUNT)
                        {
                            quaternaries.AppendByte(QUAT_COMMON_MIDDLE);
                            commonQuaternaries -= QUAT_COMMON_MAX_COUNT;
                        }
                        // Shifted primary weights are lower than the common weight.
                        quaternaries.AppendByte(QUAT_COMMON_LOW + commonQuaternaries);
                        commonQuaternaries = 0;
                    }
                    do
                    {
                        if ((levels & Collation.QUATERNARY_LEVEL_FLAG) != 0)
                        {
                            if (settings.HasReordering)
                            {
                                p = settings.Reorder(p);
                            }
                            if (((int)p.TripleShift(24)) >= QUAT_SHIFTED_LIMIT_BYTE)
                            {
                                // Prevent shifted primary lead bytes from
                                // overlapping with the common compression range.
                                quaternaries.AppendByte(QUAT_SHIFTED_LIMIT_BYTE);
                            }
                            quaternaries.AppendWeight32(p);
                        }
                        do
                        {
                            ce = iter.NextCE();
                            p  = ce.TripleShift(32);
                        } while (p == 0);
                    } while (p < variableTop && p > Collation.MERGE_SEPARATOR_PRIMARY);
                }
                // ce could be primary ignorable, or NO_CE, or the merge separator,
                // or a regular primary CE, but it is not variable.
                // If ce==NO_CE, then write nothing for the primary level but
                // terminate compression on all levels and then exit the loop.
                if (p > Collation.NO_CE_PRIMARY && (levels & Collation.PRIMARY_LEVEL_FLAG) != 0)
                {
                    // Test the un-reordered primary for compressibility.
                    bool isCompressible = compressibleBytes[(int)p.TripleShift(24)];
                    if (settings.HasReordering)
                    {
                        p = settings.Reorder(p);
                    }
                    int p1 = (int)p.TripleShift(24);
                    if (!isCompressible || p1 != ((int)prevReorderedPrimary.TripleShift(24)))
                    {
                        if (prevReorderedPrimary != 0)
                        {
                            if (p < prevReorderedPrimary)
                            {
                                // No primary compression terminator
                                // at the end of the level or merged segment.
                                if (p1 > Collation.MERGE_SEPARATOR_BYTE)
                                {
                                    sink.Append(Collation.PRIMARY_COMPRESSION_LOW_BYTE);
                                }
                            }
                            else
                            {
                                sink.Append(Collation.PRIMARY_COMPRESSION_HIGH_BYTE);
                            }
                        }
                        sink.Append(p1);
                        if (isCompressible)
                        {
                            prevReorderedPrimary = p;
                        }
                        else
                        {
                            prevReorderedPrimary = 0;
                        }
                    }
                    byte p2 = (byte)(p.TripleShift(16));
                    if (p2 != 0)
                    {
                        p234[0] = p2;
                        p234[1] = (byte)(p.TripleShift(8));
                        p234[2] = (byte)p;
                        sink.Append(p234, (p234[1] == 0) ? 1 : (p234[2] == 0) ? 2 : 3);
                    }
                    // Optimization for internalNextSortKeyPart():
                    // When the primary level overflows we can stop because we need not
                    // calculate (preflight) the whole sort key length.
                    if (!preflight && sink.Overflowed)
                    {
                        // not used in Java -- if (!sink.IsOk()) {
                        // Java porting note: U_MEMORY_ALLOCATION_ERROR is set here in
                        // C implementation. IsOk() in Java always returns true, so this
                        // is a dead code.
                        return;
                    }
                }

                int lower32 = (int)ce;
                if (lower32 == 0)
                {
                    continue;
                } // completely ignorable, no secondary/case/tertiary/quaternary

                if ((levels & Collation.SECONDARY_LEVEL_FLAG) != 0)
                {
                    int s = lower32.TripleShift(16);  // 16 bits
                    if (s == 0)
                    {
                        // secondary ignorable
                    }
                    else if (s == Collation.COMMON_WEIGHT16 &&
                             ((options & CollationSettings.BACKWARD_SECONDARY) == 0 ||
                              p != Collation.MERGE_SEPARATOR_PRIMARY))
                    {
                        // s is a common secondary weight, and
                        // backwards-secondary is off or the ce is not the merge separator.
                        ++commonSecondaries;
                    }
                    else if ((options & CollationSettings.BACKWARD_SECONDARY) == 0)
                    {
                        if (commonSecondaries != 0)
                        {
                            --commonSecondaries;
                            while (commonSecondaries >= SEC_COMMON_MAX_COUNT)
                            {
                                secondaries.AppendByte(SEC_COMMON_MIDDLE);
                                commonSecondaries -= SEC_COMMON_MAX_COUNT;
                            }
                            int b;
                            if (s < Collation.COMMON_WEIGHT16)
                            {
                                b = SEC_COMMON_LOW + commonSecondaries;
                            }
                            else
                            {
                                b = SEC_COMMON_HIGH - commonSecondaries;
                            }
                            secondaries.AppendByte(b);
                            commonSecondaries = 0;
                        }
                        secondaries.AppendWeight16(s);
                    }
                    else
                    {
                        if (commonSecondaries != 0)
                        {
                            --commonSecondaries;
                            // Append reverse weights. The level will be re-reversed later.
                            int remainder = commonSecondaries % SEC_COMMON_MAX_COUNT;
                            int b;
                            if (prevSecondary < Collation.COMMON_WEIGHT16)
                            {
                                b = SEC_COMMON_LOW + remainder;
                            }
                            else
                            {
                                b = SEC_COMMON_HIGH - remainder;
                            }
                            secondaries.AppendByte(b);
                            commonSecondaries -= remainder;
                            // commonSecondaries is now a multiple of SEC_COMMON_MAX_COUNT.
                            while (commonSecondaries > 0)
                            { // same as >= SEC_COMMON_MAX_COUNT
                                secondaries.AppendByte(SEC_COMMON_MIDDLE);
                                commonSecondaries -= SEC_COMMON_MAX_COUNT;
                            }
                            // commonSecondaries == 0
                        }
                        if (0 < p && p <= Collation.MERGE_SEPARATOR_PRIMARY)
                        {
                            // The backwards secondary level compares secondary weights backwards
                            // within segments separated by the merge separator (U+FFFE).
                            byte[] secs = secondaries.Data();
                            int    last = secondaries.Length - 1;
                            while (secSegmentStart < last)
                            {
                                byte b = secs[secSegmentStart];
                                secs[secSegmentStart++] = secs[last];
                                secs[last--]            = b;
                            }
                            secondaries.AppendByte(p == Collation.NO_CE_PRIMARY ?
                                                   Collation.LEVEL_SEPARATOR_BYTE : Collation.MERGE_SEPARATOR_BYTE);
                            prevSecondary   = 0;
                            secSegmentStart = secondaries.Length;
                        }
                        else
                        {
                            secondaries.AppendReverseWeight16(s);
                            prevSecondary = s;
                        }
                    }
                }

                if ((levels & Collation.CASE_LEVEL_FLAG) != 0)
                {
                    if ((CollationSettings.GetStrength(options) == (int)CollationStrength.Primary) ? p == 0
                            : (lower32.TripleShift(16)) == 0)
                    {
                        // Primary+caseLevel: Ignore case level weights of primary ignorables.
                        // Otherwise: Ignore case level weights of secondary ignorables.
                        // For details see the comments in the CollationCompare class.
                    }
                    else
                    {
                        int c = (lower32.TripleShift(8)) & 0xff; // case bits & tertiary lead byte
                        Debug.Assert((c & 0xc0) != 0xc0);
                        if ((c & 0xc0) == 0 && c > Collation.LEVEL_SEPARATOR_BYTE)
                        {
                            ++commonCases;
                        }
                        else
                        {
                            if ((options & CollationSettings.UPPER_FIRST) == 0)
                            {
                                // lowerFirst: Compress common weights to nibbles 1..7..13, mixed=14,
                                // upper=15.
                                // If there are only common (=lowest) weights in the whole level,
                                // then we need not write anything.
                                // Level length differences are handled already on the next-higher level.
                                if (commonCases != 0 &&
                                    (c > Collation.LEVEL_SEPARATOR_BYTE || !cases.IsEmpty))
                                {
                                    --commonCases;
                                    while (commonCases >= CASE_LOWER_FIRST_COMMON_MAX_COUNT)
                                    {
                                        cases.AppendByte(CASE_LOWER_FIRST_COMMON_MIDDLE << 4);
                                        commonCases -= CASE_LOWER_FIRST_COMMON_MAX_COUNT;
                                    }
                                    int b;
                                    if (c <= Collation.LEVEL_SEPARATOR_BYTE)
                                    {
                                        b = CASE_LOWER_FIRST_COMMON_LOW + commonCases;
                                    }
                                    else
                                    {
                                        b = CASE_LOWER_FIRST_COMMON_HIGH - commonCases;
                                    }
                                    cases.AppendByte(b << 4);
                                    commonCases = 0;
                                }
                                if (c > Collation.LEVEL_SEPARATOR_BYTE)
                                {
                                    c = (CASE_LOWER_FIRST_COMMON_HIGH + (c.TripleShift(6))) << 4; // 14 or 15
                                }
                            }
                            else
                            {
                                // upperFirst: Compress common weights to nibbles 3..15, mixed=2,
                                // upper=1.
                                // The compressed common case weights only go up from the "low" value
                                // because with upperFirst the common weight is the highest one.
                                if (commonCases != 0)
                                {
                                    --commonCases;
                                    while (commonCases >= CASE_UPPER_FIRST_COMMON_MAX_COUNT)
                                    {
                                        cases.AppendByte(CASE_UPPER_FIRST_COMMON_LOW << 4);
                                        commonCases -= CASE_UPPER_FIRST_COMMON_MAX_COUNT;
                                    }
                                    cases.AppendByte((CASE_UPPER_FIRST_COMMON_LOW + commonCases) << 4);
                                    commonCases = 0;
                                }
                                if (c > Collation.LEVEL_SEPARATOR_BYTE)
                                {
                                    c = (CASE_UPPER_FIRST_COMMON_LOW - (c.TripleShift(6))) << 4; // 2 or 1
                                }
                            }
                            // c is a separator byte 01,
                            // or a left-shifted nibble 0x10, 0x20, ... 0xf0.
                            cases.AppendByte(c);
                        }
                    }
                }

                if ((levels & Collation.TERTIARY_LEVEL_FLAG) != 0)
                {
                    int t = lower32 & tertiaryMask;
                    Debug.Assert((lower32 & 0xc000) != 0xc000);
                    if (t == Collation.COMMON_WEIGHT16)
                    {
                        ++commonTertiaries;
                    }
                    else if ((tertiaryMask & 0x8000) == 0)
                    {
                        // Tertiary weights without case bits.
                        // Move lead bytes 06..3F to C6..FF for a large common-weight range.
                        if (commonTertiaries != 0)
                        {
                            --commonTertiaries;
                            while (commonTertiaries >= TER_ONLY_COMMON_MAX_COUNT)
                            {
                                tertiaries.AppendByte(TER_ONLY_COMMON_MIDDLE);
                                commonTertiaries -= TER_ONLY_COMMON_MAX_COUNT;
                            }
                            int b;
                            if (t < Collation.COMMON_WEIGHT16)
                            {
                                b = TER_ONLY_COMMON_LOW + commonTertiaries;
                            }
                            else
                            {
                                b = TER_ONLY_COMMON_HIGH - commonTertiaries;
                            }
                            tertiaries.AppendByte(b);
                            commonTertiaries = 0;
                        }
                        if (t > Collation.COMMON_WEIGHT16)
                        {
                            t += 0xc000;
                        }
                        tertiaries.AppendWeight16(t);
                    }
                    else if ((options & CollationSettings.UPPER_FIRST) == 0)
                    {
                        // Tertiary weights with caseFirst=lowerFirst.
                        // Move lead bytes 06..BF to 46..FF for the common-weight range.
                        if (commonTertiaries != 0)
                        {
                            --commonTertiaries;
                            while (commonTertiaries >= TER_LOWER_FIRST_COMMON_MAX_COUNT)
                            {
                                tertiaries.AppendByte(TER_LOWER_FIRST_COMMON_MIDDLE);
                                commonTertiaries -= TER_LOWER_FIRST_COMMON_MAX_COUNT;
                            }
                            int b;
                            if (t < Collation.COMMON_WEIGHT16)
                            {
                                b = TER_LOWER_FIRST_COMMON_LOW + commonTertiaries;
                            }
                            else
                            {
                                b = TER_LOWER_FIRST_COMMON_HIGH - commonTertiaries;
                            }
                            tertiaries.AppendByte(b);
                            commonTertiaries = 0;
                        }
                        if (t > Collation.COMMON_WEIGHT16)
                        {
                            t += 0x4000;
                        }
                        tertiaries.AppendWeight16(t);
                    }
                    else
                    {
                        // Tertiary weights with caseFirst=upperFirst.
                        // Do not change the artificial uppercase weight of a tertiary CE (0.0.ut),
                        // to keep tertiary CEs well-formed.
                        // Their case+tertiary weights must be greater than those of
                        // primary and secondary CEs.
                        //
                        // Separator         01 -> 01      (unchanged)
                        // Lowercase     02..04 -> 82..84  (includes uncased)
                        // Common weight     05 -> 85..C5  (common-weight compression range)
                        // Lowercase     06..3F -> C6..FF
                        // Mixed case    42..7F -> 42..7F
                        // Uppercase     82..BF -> 02..3F
                        // Tertiary CE   86..BF -> C6..FF
                        if (t <= Collation.NO_CE_WEIGHT16)
                        {
                            // Keep separators unchanged.
                        }
                        else if ((lower32.TripleShift(16)) != 0)
                        {
                            // Invert case bits of primary & secondary CEs.
                            t ^= 0xc000;
                            if (t < (TER_UPPER_FIRST_COMMON_HIGH << 8))
                            {
                                t -= 0x4000;
                            }
                        }
                        else
                        {
                            // Keep uppercase bits of tertiary CEs.
                            Debug.Assert(0x8600 <= t && t <= 0xbfff);
                            t += 0x4000;
                        }
                        if (commonTertiaries != 0)
                        {
                            --commonTertiaries;
                            while (commonTertiaries >= TER_UPPER_FIRST_COMMON_MAX_COUNT)
                            {
                                tertiaries.AppendByte(TER_UPPER_FIRST_COMMON_MIDDLE);
                                commonTertiaries -= TER_UPPER_FIRST_COMMON_MAX_COUNT;
                            }
                            int b;
                            if (t < (TER_UPPER_FIRST_COMMON_LOW << 8))
                            {
                                b = TER_UPPER_FIRST_COMMON_LOW + commonTertiaries;
                            }
                            else
                            {
                                b = TER_UPPER_FIRST_COMMON_HIGH - commonTertiaries;
                            }
                            tertiaries.AppendByte(b);
                            commonTertiaries = 0;
                        }
                        tertiaries.AppendWeight16(t);
                    }
                }

                if ((levels & Collation.QUATERNARY_LEVEL_FLAG) != 0)
                {
                    int q = lower32 & 0xffff;
                    if ((q & 0xc0) == 0 && q > Collation.NO_CE_WEIGHT16)
                    {
                        ++commonQuaternaries;
                    }
                    else if (q == Collation.NO_CE_WEIGHT16 &&
                             (options & CollationSettings.ALTERNATE_MASK) == 0 &&
                             quaternaries.IsEmpty)
                    {
                        // If alternate=non-ignorable and there are only common quaternary weights,
                        // then we need not write anything.
                        // The only weights greater than the merge separator and less than the common
                        // weight
                        // are shifted primary weights, which are not generated for
                        // alternate=non-ignorable.
                        // There are also exactly as many quaternary weights as tertiary weights,
                        // so level length differences are handled already on tertiary level.
                        // Any above-common quaternary weight will compare greater regardless.
                        quaternaries.AppendByte(Collation.LEVEL_SEPARATOR_BYTE);
                    }
                    else
                    {
                        if (q == Collation.NO_CE_WEIGHT16)
                        {
                            q = Collation.LEVEL_SEPARATOR_BYTE;
                        }
                        else
                        {
                            q = 0xfc + ((q.TripleShift(6)) & 3);
                        }
                        if (commonQuaternaries != 0)
                        {
                            --commonQuaternaries;
                            while (commonQuaternaries >= QUAT_COMMON_MAX_COUNT)
                            {
                                quaternaries.AppendByte(QUAT_COMMON_MIDDLE);
                                commonQuaternaries -= QUAT_COMMON_MAX_COUNT;
                            }
                            int b;
                            if (q < QUAT_COMMON_LOW)
                            {
                                b = QUAT_COMMON_LOW + commonQuaternaries;
                            }
                            else
                            {
                                b = QUAT_COMMON_HIGH - commonQuaternaries;
                            }
                            quaternaries.AppendByte(b);
                            commonQuaternaries = 0;
                        }
                        quaternaries.AppendByte(q);
                    }
                }

                if ((lower32.TripleShift(24)) == Collation.LEVEL_SEPARATOR_BYTE)
                {
                    break;
                } // ce == NO_CE
            }

            // Append the beyond-primary levels.
            // not used in Java -- boolean ok = true;
            if ((levels & Collation.SECONDARY_LEVEL_FLAG) != 0)
            {
                if (!callback.NeedToWrite(Collation.SECONDARY_LEVEL))
                {
                    return;
                }
                // not used in Java -- ok &= secondaries.isOk();
                sink.Append(Collation.LEVEL_SEPARATOR_BYTE);
                secondaries.AppendTo(sink);
            }

            if ((levels & Collation.CASE_LEVEL_FLAG) != 0)
            {
                if (!callback.NeedToWrite(Collation.CASE_LEVEL))
                {
                    return;
                }
                // not used in Java -- ok &= cases.isOk();
                sink.Append(Collation.LEVEL_SEPARATOR_BYTE);
                // Write pairs of nibbles as bytes, except separator bytes as themselves.
                int  length = cases.Length - 1; // Ignore the trailing NO_CE.
                byte b      = 0;
                for (int i = 0; i < length; ++i)
                {
                    byte c = cases.GetAt(i);
                    Debug.Assert((c & 0xf) == 0 && c != 0);
                    if (b == 0)
                    {
                        b = c;
                    }
                    else
                    {
                        sink.Append(b | ((c >> 4) & 0xf));
                        b = 0;
                    }
                }
                if (b != 0)
                {
                    sink.Append(b);
                }
            }

            if ((levels & Collation.TERTIARY_LEVEL_FLAG) != 0)
            {
                if (!callback.NeedToWrite(Collation.TERTIARY_LEVEL))
                {
                    return;
                }
                // not used in Java -- ok &= tertiaries.isOk();
                sink.Append(Collation.LEVEL_SEPARATOR_BYTE);
                tertiaries.AppendTo(sink);
            }

            if ((levels & Collation.QUATERNARY_LEVEL_FLAG) != 0)
            {
                if (!callback.NeedToWrite(Collation.QUATERNARY_LEVEL))
                {
                    return;
                }
                // not used in Java -- ok &= quaternaries.isOk();
                sink.Append(Collation.LEVEL_SEPARATOR_BYTE);
                quaternaries.AppendTo(sink);
            }

            // not used in Java -- if (!ok || !sink.IsOk()) {
            // Java porting note: U_MEMORY_ALLOCATION_ERROR is set here in
            // C implementation. IsOk() in Java always returns true, so this
            // is a dead code.
        }
コード例 #6
0
ファイル: CollationCompare.cs プロジェクト: SilentCC/ICU4N
        public static int CompareUpToQuaternary(CollationIterator left, CollationIterator right,
                                                CollationSettings settings)
        {
            int  options = settings.Options;
            long variableTop;

            if ((options & CollationSettings.ALTERNATE_MASK) == 0)
            {
                variableTop = 0;
            }
            else
            {
                // +1 so that we can use "<" and primary ignorables test out early.
                variableTop = settings.VariableTop + 1;
            }
            bool anyVariable = false;

            // Fetch CEs, compare primaries, store secondary & tertiary weights.
            for (; ;)
            {
                // We fetch CEs until we get a non-ignorable primary or reach the end.
                long leftPrimary;
                do
                {
                    long ce = left.NextCE();
                    leftPrimary = ce.TripleShift(32);
                    if (leftPrimary < variableTop && leftPrimary > Collation.MERGE_SEPARATOR_PRIMARY)
                    {
                        // Variable CE, shift it to quaternary level.
                        // Ignore all following primary ignorables, and shift further variable CEs.
                        anyVariable = true;
                        do
                        {
                            // Store only the primary of the variable CE.
                            left.SetCurrentCE(ce & unchecked ((long)0xffffffff00000000L));
                            for (; ;)
                            {
                                ce          = left.NextCE();
                                leftPrimary = ce.TripleShift(32);
                                if (leftPrimary == 0)
                                {
                                    left.SetCurrentCE(0);
                                }
                                else
                                {
                                    break;
                                }
                            }
                        } while (leftPrimary < variableTop && leftPrimary > Collation.MERGE_SEPARATOR_PRIMARY);
                    }
                } while (leftPrimary == 0);

                long rightPrimary;
                do
                {
                    long ce = right.NextCE();
                    rightPrimary = ce.TripleShift(32);
                    if (rightPrimary < variableTop && rightPrimary > Collation.MERGE_SEPARATOR_PRIMARY)
                    {
                        // Variable CE, shift it to quaternary level.
                        // Ignore all following primary ignorables, and shift further variable CEs.
                        anyVariable = true;
                        do
                        {
                            // Store only the primary of the variable CE.
                            right.SetCurrentCE(ce & unchecked ((long)0xffffffff00000000L));
                            for (; ;)
                            {
                                ce           = right.NextCE();
                                rightPrimary = ce.TripleShift(32);
                                if (rightPrimary == 0)
                                {
                                    right.SetCurrentCE(0);
                                }
                                else
                                {
                                    break;
                                }
                            }
                        } while (rightPrimary < variableTop && rightPrimary > Collation.MERGE_SEPARATOR_PRIMARY);
                    }
                } while (rightPrimary == 0);

                if (leftPrimary != rightPrimary)
                {
                    // Return the primary difference, with script reordering.
                    if (settings.HasReordering)
                    {
                        leftPrimary  = settings.Reorder(leftPrimary);
                        rightPrimary = settings.Reorder(rightPrimary);
                    }
                    return((leftPrimary < rightPrimary) ? Collation.LESS : Collation.GREATER);
                }
                if (leftPrimary == Collation.NO_CE_PRIMARY)
                {
                    break;
                }
            }

            // Compare the buffered secondary & tertiary weights.
            // We might skip the secondary level but continue with the case level
            // which is turned on separately.
            if (CollationSettings.GetStrength(options) >= CollationStrength.Secondary)
            {
                if ((options & CollationSettings.BACKWARD_SECONDARY) == 0)
                {
                    int leftIndex2  = 0;
                    int rightIndex2 = 0;
                    for (; ;)
                    {
                        int leftSecondary;
                        do
                        {
                            leftSecondary = ((int)left.GetCE(leftIndex2++)).TripleShift(16);
                        } while (leftSecondary == 0);

                        int rightSecondary;
                        do
                        {
                            rightSecondary = ((int)right.GetCE(rightIndex2++)).TripleShift(16);
                        } while (rightSecondary == 0);

                        if (leftSecondary != rightSecondary)
                        {
                            return((leftSecondary < rightSecondary) ? Collation.LESS : Collation.GREATER);
                        }
                        if (leftSecondary == Collation.NO_CE_WEIGHT16)
                        {
                            break;
                        }
                    }
                }
                else
                {
                    // The backwards secondary level compares secondary weights backwards
                    // within segments separated by the merge separator (U+FFFE, weight 02).
                    int leftStart  = 0;
                    int rightStart = 0;
                    for (; ;)
                    {
                        // Find the merge separator or the NO_CE terminator.
                        long p;
                        int  leftLimit = leftStart;
                        while ((p = left.GetCE(leftLimit).TripleShift(32)) > Collation.MERGE_SEPARATOR_PRIMARY ||
                               p == 0)
                        {
                            ++leftLimit;
                        }
                        int rightLimit = rightStart;
                        while ((p = right.GetCE(rightLimit).TripleShift(32)) > Collation.MERGE_SEPARATOR_PRIMARY ||
                               p == 0)
                        {
                            ++rightLimit;
                        }

                        // Compare the segments.
                        int leftIndex3  = leftLimit;
                        int rightIndex3 = rightLimit;
                        for (; ;)
                        {
                            int leftSecondary = 0;
                            while (leftSecondary == 0 && leftIndex3 > leftStart)
                            {
                                leftSecondary = ((int)left.GetCE(--leftIndex3)).TripleShift(16);
                            }

                            int rightSecondary = 0;
                            while (rightSecondary == 0 && rightIndex3 > rightStart)
                            {
                                rightSecondary = ((int)right.GetCE(--rightIndex3)).TripleShift(16);
                            }

                            if (leftSecondary != rightSecondary)
                            {
                                return((leftSecondary < rightSecondary) ? Collation.LESS : Collation.GREATER);
                            }
                            if (leftSecondary == 0)
                            {
                                break;
                            }
                        }

                        // Did we reach the end of either string?
                        // Both strings have the same number of merge separators,
                        // or else there would have been a primary-level difference.
                        Debug.Assert(left.GetCE(leftLimit) == right.GetCE(rightLimit));
                        if (p == Collation.NO_CE_PRIMARY)
                        {
                            break;
                        }
                        // Skip both merge separators and continue.
                        leftStart  = leftLimit + 1;
                        rightStart = rightLimit + 1;
                    }
                }
            }

            if ((options & CollationSettings.CASE_LEVEL) != 0)
            {
                CollationStrength strength = CollationSettings.GetStrength(options);
                int leftIndex4             = 0;
                int rightIndex4            = 0;
                for (; ;)
                {
                    int leftCase, leftLower32, rightCase;
                    if (strength == CollationStrength.Primary)
                    {
                        // Primary+caseLevel: Ignore case level weights of primary ignorables.
                        // Otherwise we would get a-umlaut > a
                        // which is not desirable for accent-insensitive sorting.
                        // Check for (lower 32 bits) == 0 as well because variable CEs are stored
                        // with only primary weights.
                        long ce;
                        do
                        {
                            ce       = left.GetCE(leftIndex4++);
                            leftCase = (int)ce;
                        } while ((ce.TripleShift(32)) == 0 || leftCase == 0);
                        leftLower32 = leftCase;
                        leftCase   &= 0xc000;

                        do
                        {
                            ce        = right.GetCE(rightIndex4++);
                            rightCase = (int)ce;
                        } while ((ce.TripleShift(32)) == 0 || rightCase == 0);
                        rightCase &= 0xc000;
                    }
                    else
                    {
                        // Secondary+caseLevel: By analogy with the above,
                        // ignore case level weights of secondary ignorables.
                        //
                        // Note: A tertiary CE has uppercase case bits (0.0.ut)
                        // to keep tertiary+caseFirst well-formed.
                        //
                        // Tertiary+caseLevel: Also ignore case level weights of secondary ignorables.
                        // Otherwise a tertiary CE's uppercase would be no greater than
                        // a primary/secondary CE's uppercase.
                        // (See UCA well-formedness condition 2.)
                        // We could construct a special case weight higher than uppercase,
                        // but it's simpler to always ignore case weights of secondary ignorables,
                        // turning 0.0.ut into 0.0.0.t.
                        // (See LDML Collation, Case Parameters.)
                        do
                        {
                            leftCase = (int)left.GetCE(leftIndex4++);
                        } while ((leftCase & 0xffff0000) == 0);
                        leftLower32 = leftCase;
                        leftCase   &= 0xc000;

                        do
                        {
                            rightCase = (int)right.GetCE(rightIndex4++);
                        } while ((rightCase & 0xffff0000) == 0);
                        rightCase &= 0xc000;
                    }

                    // No need to handle NO_CE and MERGE_SEPARATOR specially:
                    // There is one case weight for each previous-level weight,
                    // so level length differences were handled there.
                    if (leftCase != rightCase)
                    {
                        if ((options & CollationSettings.UPPER_FIRST) == 0)
                        {
                            return((leftCase < rightCase) ? Collation.LESS : Collation.GREATER);
                        }
                        else
                        {
                            return((leftCase < rightCase) ? Collation.GREATER : Collation.LESS);
                        }
                    }
                    if ((leftLower32.TripleShift(16)) == Collation.NO_CE_WEIGHT16)
                    {
                        break;
                    }
                }
            }
            if (CollationSettings.GetStrength(options) <= CollationStrength.Secondary)
            {
                return(Collation.EQUAL);
            }

            int tertiaryMask = CollationSettings.GetTertiaryMask(options);

            int leftIndex       = 0;
            int rightIndex      = 0;
            int anyQuaternaries = 0;

            for (; ;)
            {
                int leftLower32, leftTertiary;
                do
                {
                    leftLower32      = (int)left.GetCE(leftIndex++);
                    anyQuaternaries |= leftLower32;
                    Debug.Assert((leftLower32 & Collation.ONLY_TERTIARY_MASK) != 0 || (leftLower32 & 0xc0c0) == 0);
                    leftTertiary = leftLower32 & tertiaryMask;
                } while (leftTertiary == 0);

                int rightLower32, rightTertiary;
                do
                {
                    rightLower32     = (int)right.GetCE(rightIndex++);
                    anyQuaternaries |= rightLower32;
                    Debug.Assert((rightLower32 & Collation.ONLY_TERTIARY_MASK) != 0 || (rightLower32 & 0xc0c0) == 0);
                    rightTertiary = rightLower32 & tertiaryMask;
                } while (rightTertiary == 0);

                if (leftTertiary != rightTertiary)
                {
                    if (CollationSettings.SortsTertiaryUpperCaseFirst(options))
                    {
                        // Pass through NO_CE and keep real tertiary weights larger than that.
                        // Do not change the artificial uppercase weight of a tertiary CE (0.0.ut),
                        // to keep tertiary CEs well-formed.
                        // Their case+tertiary weights must be greater than those of
                        // primary and secondary CEs.
                        if (leftTertiary > Collation.NO_CE_WEIGHT16)
                        {
                            if ((leftLower32 & 0xffff0000) != 0)
                            {
                                leftTertiary ^= 0xc000;
                            }
                            else
                            {
                                leftTertiary += 0x4000;
                            }
                        }
                        if (rightTertiary > Collation.NO_CE_WEIGHT16)
                        {
                            if ((rightLower32 & 0xffff0000) != 0)
                            {
                                rightTertiary ^= 0xc000;
                            }
                            else
                            {
                                rightTertiary += 0x4000;
                            }
                        }
                    }
                    return((leftTertiary < rightTertiary) ? Collation.LESS : Collation.GREATER);
                }
                if (leftTertiary == Collation.NO_CE_WEIGHT16)
                {
                    break;
                }
            }
            if (CollationSettings.GetStrength(options) <= CollationStrength.Tertiary)
            {
                return(Collation.EQUAL);
            }

            if (!anyVariable && (anyQuaternaries & 0xc0) == 0)
            {
                // If there are no "variable" CEs and no non-zero quaternary weights,
                // then there are no quaternary differences.
                return(Collation.EQUAL);
            }

            leftIndex  = 0;
            rightIndex = 0;
            for (; ;)
            {
                long leftQuaternary;
                do
                {
                    long ce = left.GetCE(leftIndex++);
                    leftQuaternary = ce & 0xffff;
                    if (leftQuaternary <= Collation.NO_CE_WEIGHT16)
                    {
                        // Variable primary or completely ignorable or NO_CE.
                        leftQuaternary = ce.TripleShift(32);
                    }
                    else
                    {
                        // Regular CE, not tertiary ignorable.
                        // Preserve the quaternary weight in bits 7..6.
                        leftQuaternary |= 0xffffff3fL;
                    }
                } while (leftQuaternary == 0);

                long rightQuaternary;
                do
                {
                    long ce = right.GetCE(rightIndex++);
                    rightQuaternary = ce & 0xffff;
                    if (rightQuaternary <= Collation.NO_CE_WEIGHT16)
                    {
                        // Variable primary or completely ignorable or NO_CE.
                        rightQuaternary = ce.TripleShift(32);
                    }
                    else
                    {
                        // Regular CE, not tertiary ignorable.
                        // Preserve the quaternary weight in bits 7..6.
                        rightQuaternary |= 0xffffff3fL;
                    }
                } while (rightQuaternary == 0);

                if (leftQuaternary != rightQuaternary)
                {
                    // Return the difference, with script reordering.
                    if (settings.HasReordering)
                    {
                        leftQuaternary  = settings.Reorder(leftQuaternary);
                        rightQuaternary = settings.Reorder(rightQuaternary);
                    }
                    return((leftQuaternary < rightQuaternary) ? Collation.LESS : Collation.GREATER);
                }
                if (leftQuaternary == Collation.NO_CE_PRIMARY)
                {
                    break;
                }
            }
            return(Collation.EQUAL);
        }