/// <summary> /// Raises the <see cref="CodeGenerated"/> event. /// </summary> internal void RaiseCodeGenerated(CodeGeneratorEventArgs e) { CodeGenerated?.Invoke(this, e); }
// TODO: TBD: however, just behind identifying a correct Protocol Buffer stream and evaluating the parser visitor... // TODO: TBD: comes the question what to do with that, we just want to generate CompilationUnitSyntax... // TODO: TBD: files and projects and so forth are just here as a unit test requirement... // TODO: TBD: the difficulty we will have here are the layers and potentially moving parts informing this dynamic... // TODO: TBD: perhaps will not be that terrible to re-factor said bits into the unit test service fixture? // TODO: TBD: which also apparently had its own issues with correctly pinned resource versions, replete with '.proto' bug fixes in and of itself... private void OnCodeGenerated(FileInfo info, string text) => CodeGenerated?.Invoke(this, new FileEventArgs(info, text));