コード例 #1
0
        private void LoadCommandsButton_click(object sender, EventArgs e)
        {
            // populate the CmdQueueListView with executors of the selected techniques
            var checkedTechniques = TechniqueListView.CheckedItems;

            CmdQueueListView.BeginUpdate();
            CmdQueueListView.Clear();
            CmdQueueListView.Columns.Add("Technique");
            CmdQueueListView.Columns.Add("Command");
            CmdQueueListView.View = View.Details;
            foreach (ListViewItem item in checkedTechniques)
            {
                string        technique  = item.SubItems[0].Text.ToString();           // e.g. "T1017"
                var           thisAtomic = atomicRT.GetAtomicByTechnique(technique);
                List <string> executors  = atomicRT.BuildWindowsExecutors(thisAtomic); // assembles the commands
                foreach (string executor in executors)
                {
                    // add each command to the listview
                    CmdQueueListView.Items.Add(new ListViewItem(new[] { technique, executor })
                    {
                        Checked = true
                    });
                }
            }
            CmdQueueListView.Columns[0].Width = -2;
            CmdQueueListView.Columns[1].Width = -2;
            CmdQueueListView.EndUpdate();
            ExecuteButton.Enabled = KillButton.Enabled;
        }
コード例 #2
0
        /// <summary>
        /// Begins the process of executing the commands that are "checked" in CmdQueueListView. <para/>
        /// Commands are sent to the remote computer via the PAExecService instance, and displayed in real time.
        /// </summary>
        private async void StartCmdQueue()
        {
            // because this is an asynchronous method, all access to the GUI thread (and its controls) must be through invokes.
            int numUnchecked = (int)CmdQueueListView.Invoke(new Func <int>(() => CmdQueueListView.Items.Count - CmdQueueListView.CheckedItems.Count));


            while (shouldSendCommands && CmdQueueListView.Items.Count > numUnchecked)
            {
                // is the item at top (index 0) of the queue checked?
                bool isChecked = (bool)CmdQueueListView.Invoke(new Func <bool>(() => CmdQueueListView.Items[0].Checked));

                if (isChecked)
                {
CheckIfConsoleAllowsInput:
                    string cmdText = (string)CmdOutput.Invoke(new Func <string>(() => CmdOutput.Text));
                    string endOfConsoleText = cmdText.Substring(cmdText.Length - Math.Min(10, cmdText.Length));
                    if (!endOfConsoleText.Contains('>'))
                    {
                        if (!shouldSendCommands)
                        {
                            break;
                        }                                   // stop endless loops if console dies
                        await Task.Delay(1000);

                        goto CheckIfConsoleAllowsInput; // check again after waiting
                    }

                    // send next command to the paexecService, remove from queue, then start over
                    string nextCmd = (string)CmdQueueListView.Invoke(new Func <string>(() => CmdQueueListView.Items[0].SubItems[1].Text.ToString()));
                    paexecService.WriteToClient(nextCmd.TrimEnd());
                    CmdQueueListView.Invoke(new Action(() => CmdQueueListView.Items.RemoveAt(0)));
                    await Task.Delay(500);

                    await Task.Run(() => StartCmdQueue());
                }
                else
                {
                    // if the command isn't checked, then move it to bottom of command queue
                    CmdQueueListView.Invoke(new Action(() => CmdQueueListView.Items.Add((ListViewItem)CmdQueueListView.Items[0].Clone())));
                    CmdQueueListView.Invoke(new Action(() => CmdQueueListView.Items.RemoveAt(0)));
                }
            }
            shouldSendCommands = false;
            StopExecutingButton.Invoke(new Action(() => StopExecutingButton.Enabled = false));
        }