public void ChangeLevel_Test() { var clumsy = new Clumsy(1); clumsy.Level = 2; Assert.AreEqual(2, clumsy.Level); Assert.AreEqual(-2, clumsy.Modifier.Value); }
public void IncrementLevel_Test() { var clumsy = new Clumsy(1); clumsy.Level++; Assert.AreEqual(2, clumsy.Level); Assert.AreEqual(-2, clumsy.Modifier.Value); }
public void Apply_ApplyWhenValueZero_ThrowsException() { var character = CreateMockCharacter(); var clumsy = new Clumsy(0); clumsy.Apply(character); Assert.AreEqual(0, character.Conditions.Count); }
public void Apply_NotACharacter_Test() { var entity = Mock.Of <IEntity>(); var clumsy = new Clumsy(1); clumsy.Apply(entity); Assert.IsTrue(true); // If we made it here with exception then the test passed }
public void Apply_Character_WithExistingClumsyCondition_ThrowsException_Test() { var character = CreateMockCharacter(); character.Conditions.Add(new Clumsy(1)); var clumsy = new Clumsy(2); clumsy.Apply(character); }
public void Apply_Character_NoConditions_Test() { var character = CreateMockCharacter(); var clumsy = new Clumsy(1); clumsy.Apply(character); Assert.AreEqual(EntityIds.CLUMSY_CONDITION_ID, character.Conditions[0].Id); Assert.AreEqual(ModifierType.Status, character.Conditions[0].Modifier.Type); Assert.AreEqual(-1, character.Conditions[0].Modifier.Value); Assert.AreSame(clumsy, character.Conditions[0]); Assert.AreEqual(ConditionGroup.LoweredAbilities, character.Conditions[0].Group); }
public void Constructor_InvalidLevel_Test() { var clumsy = new Clumsy(0); }
public void DecrementLevel_BelowOne_Test() { var clumsy = new Clumsy(1); clumsy.Level--; }
public void ApplyTo_HasValue() { var clumsy = new Clumsy(1); Assert.AreEqual(EntityIds.ATTRIBUTE_BASED_CHECK_DEXTERITY, clumsy.AppliesTo.First()); }