// Use this for initialization void Start() { RESTConnection n = new RESTConnection(); n.Start(); GameObject CloneVM; GameObject ClonedPedistal; UnityEngine.UI.Text[] VMDetails; float XPosition; float YPosition; float ZPosition; float OriginalYPosition; float HostXPosition; float HostYPosition; float HostZPosition; float HostOriginalYPosition; float HostOriginalZPosition; HostXPosition = -2f; HostYPosition = 0f; HostZPosition = 5f; HostOriginalYPosition = HostYPosition; HostOriginalZPosition = HostZPosition; XPosition = HostXPosition + -0.25f; YPosition = 5.5415f; ZPosition = HostZPosition + -0.30f; OriginalYPosition = YPosition; RESTConnection.HostList vmhosts = n.ListHosts(); // Iterate through all ESXi hosts for (int i = 0; i < vmhosts.value.Count; i++) { // Name of ESXi host string vmhostName = vmhosts.value[i].name; // Id of ESXi host string vmhostId = vmhosts.value[i].host; XPosition = HostXPosition + -0.25f; ZPosition = HostZPosition + -0.30f; // Clone the SourceObject for our New Pedistal ClonedPedistal = Instantiate(SourcePedistal); ClonedPedistal.transform.position = new Vector3(HostXPosition, HostOriginalYPosition, HostOriginalZPosition); ClonedPedistal.name = vmhostName; // Change the name of the Pedestal Text ClonedPedistal.GetComponentInChildren <Text>().text = vmhostName; // Retrieve VMs from ESXi host VmList vms = n.ListVmsByHostId(vmhostId); for (int j = 0; j < vms.value.Count; j++) { vapitypes.VmDetails details = n.GetVmDetails(vms.value[j].vm); string vmDetails = n.GetVmDetailsStr(details); string vmName = vms.value[j].name; // Clone the SourceObject for our New VM CloneVM = Instantiate(SourceVMObject); CloneVM.transform.SetParent(ClonedPedistal.transform); CloneVM.transform.position = new Vector3(XPosition, OriginalYPosition, ZPosition); CloneVM.name = vmName; // Fill in the Details on the Summary canvas VMDetails = CloneVM.GetComponentsInChildren <UnityEngine.UI.Text>(); VMDetails[0].text = vmName; VMDetails[1].text = vmDetails; ShowInfo vmInfo = CloneVM.GetComponent <ShowInfo>(); vmInfo.name = vmName; vmInfo.type = "VM"; vmInfo.resources = new List <HUD.Resource>(); vmInfo.resources.Add(new HUD.Resource("CPU", 2, 0.5f)); vmInfo.resources.Add(new HUD.Resource("MEM", 4, 0.75f)); vmInfo.statistics = new List <HUD.Statistic>(); string CPU = n.GetNumCPUStr(details); vmInfo.statistics.Add(new HUD.Statistic(CPU, "CPU:")); string MEM = n.GetMEMStr(details); vmInfo.statistics.Add(new HUD.Statistic(MEM, "Memory:")); string GuestOS = n.GetOSStr(details); vmInfo.statistics.Add(new HUD.Statistic(GuestOS, "OS:")); string Power = n.GetPowerStr(details); vmInfo.statistics.Add(new HUD.Statistic(Power, "Power:")); //CloneVM.GetComponents(); // Set the location of the cloned VM XPosition += 0.20f; if ((j + 1) % 4 == 0) { XPosition = HostXPosition + -0.25f; ZPosition += 0.15f; } //Debug.Log("VM: " + vmDetails); } HostXPosition = HostXPosition + 1.5f; } }
// Use this for initialization void Start() { RESTConnection n = new RESTConnection(); n.Start(); GameObject CloneVM; GameObject ClonedPedistal; UnityEngine.UI.Text[] VMDetails; float XPosition; float YPosition; float ZPosition; float OriginalYPosition; float HostXPosition; float HostYPosition; float HostZPosition; float HostOriginalYPosition; float HostOriginalZPosition; HostXPosition = -2f; HostYPosition = 0f; HostZPosition = 5f; HostOriginalYPosition = HostYPosition; HostOriginalZPosition = HostZPosition; XPosition = HostXPosition + -0.25f; YPosition = 5.5415f; ZPosition = HostZPosition + -0.30f; OriginalYPosition = YPosition; RESTConnection.HostList vmhosts = n.ListHosts(); // Iterate through all ESXi hosts for (int i = 0; i < vmhosts.value.Count; i++) { // Name of ESXi host string vmhostName = vmhosts.value[i].name; // Id of ESXi host string vmhostId = vmhosts.value[i].host; XPosition = HostXPosition + -0.25f; ZPosition = HostZPosition + -0.30f; // Clone the SourceObject for our New Pedistal ClonedPedistal = Instantiate(SourcePedistal); ClonedPedistal.transform.position = new Vector3(HostXPosition, HostOriginalYPosition, HostOriginalZPosition); ClonedPedistal.name = vmhostName; // Change the name of the Pedestal Text ClonedPedistal.GetComponentInChildren <Text>().text = vmhostName; // Retrieve VMs from ESXi host VmList vms = n.ListVmsByHostId(vmhostId); for (int j = 0; j < vms.value.Count; j++) { vapitypes.VmDetails details = n.GetVmDetails(vms.value[j].vm); string vmDetails = n.GetVmDetailsStr(details); string vmName = vms.value[j].name; // Clone the SourceObject for our New VM CloneVM = Instantiate(SourceVMObject); CloneVM.transform.SetParent(ClonedPedistal.transform); CloneVM.transform.position = new Vector3(XPosition, OriginalYPosition, ZPosition); CloneVM.name = vmName; // Fill in the Details on the Summary canvas VMDetails = CloneVM.GetComponentsInChildren <UnityEngine.UI.Text>(); VMDetails[0].text = vmName; VMDetails[1].text = vmDetails; //CloneVM.GetComponents(); // Set the location of the cloned VM XPosition += 0.20f; if ((j + 1) % 4 == 0) { XPosition = HostXPosition + -0.25f; ZPosition += 0.15f; } //Debug.Log("VM: " + vmDetails); } HostXPosition = HostXPosition + 1.5f; } }