コード例 #1
0
 private void createStabilityContainer(double gameplayStartTime = double.MinValue) => AddStep("create container", () =>
                                                                                              mainContainer.Child = new FrameStabilityContainer(gameplayStartTime)
 {
     MaxCatchUpFrames = max_frames_catchup
 }
                                                                                              .WithChild(consumer = new ClockConsumingChild()));
コード例 #2
0
 private void createStabilityContainer() => AddStep("create container", () => mainContainer.Child = new FrameStabilityContainer().WithChild(consumer = new ClockConsumingChild()));